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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#276 2016-10-16 11:38:13

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,206

Re: [Release] EEditor 5.1.3 - Offline Editor

I don't like the current icon of EEditor so I made new one. It's an orange hard hat! https://wiki.everybodyedits.com/images/b/bc/063_hardhat

I hope you like it

jLLJrMd.png


I never make graphics so I'm not very good. But I did my best //forums.everybodyedits.com/img/smilies/smile

If you want to use it. You may save the image. But you have to transfer it to ico to use it in your program.
I always transfer PNG to ICO in this website: http://convertico.com/ and it's pretty easy.

If you have opinions, just tell me. And maybe I can improve the icon if you think something can better. Or you can just improve it.

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#277 2016-10-16 12:26:34

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

latif wrote:

I don't like the current icon of EEditor so I made new one. It's an orange hard hat! https://wiki.everybodyedits.com/images/b/bc/063_hardhat

I hope you like it


I never make graphics so I'm not very good. But I did my best //forums.everybodyedits.com/img/smilies/smile

If you want to use it. You may save the image. But you have to transfer it to ico to use it in your program.
I always transfer PNG to ICO in this website: http://convertico.com/ and it's pretty easy.

If you have opinions, just tell me. And maybe I can improve the icon if you think something can better. Or you can just improve it.

We need it as an SVG file.

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#278 2016-10-16 12:52:14

Napakeun
Formerly goodsmile
From: Slo
Joined: 2015-02-22
Posts: 619

Re: [Release] EEditor 5.1.3 - Offline Editor

Actually, just use that smiley builder picture.

cm62.png

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#279 2016-10-16 14:42:03

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

We are not going to change the current icon.

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#280 2016-10-16 14:49:34, last edited by SirJosh3917 (2016-10-16 14:55:13)

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:

We are not going to change the current icon.

Yay
Ok time to use EEBread to edit worlds (no offense intended)
lol.

The icon however actually feels a bit... small, as usually an icon is bigger and takes up more space. The icon feels really empty, which is why people wanna change the icon.

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#281 2016-10-16 15:11:56

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

ninjasupeatsninja wrote:
capasha wrote:

We are not going to change the current icon.

Yay
Ok time to use EEBread to edit worlds (no offense intended)
lol.

The icon however actually feels a bit... small, as usually an icon is bigger and takes up more space. The icon feels really empty, which is why people wanna change the icon.

The icon shouldn't change the way the tool works.
If you don't accept the icon, then change it with an icon changer. And you will maybe be more happy.

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#282 2016-10-16 21:22:39

Guest.
Guest

Re: [Release] EEditor 5.1.3 - Offline Editor

It's not launching for me.

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#283 2016-10-17 12:02:48, last edited by capasha (2016-10-17 12:05:50)

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

Ernesdo wrote:

It's not launching for me.

I guess you didn't download the newest. The version I uploaded didn't work at all. Then I changed the download file. And now does it work.
The file should be named EEditor1.zip.

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Nou

#284 2016-10-19 23:46:55

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

3.5.1 is now released. With some fixes that is needed.

Now uses the last used account when you start up EEditor (#51)
Added an update checker for EEditor launch, so you don't have to check manually (#50)
Added an option to disable EEditor exit prompt (#48)
When adding a new account, it will select it, so you can add another or remove it right away
Disabled update checker button while it's trying to check for new versions
Fixed spring prizes. Wrong image for wrong decoration
Added summer prizes
Added progressbar to accounts. To see when it have loaded the owned blocks. Both on save and reload
Added a length check for signs, if the text is more than 20 characters it will cut it

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#285 2016-10-20 11:35:17

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

I checked your wiki, and the block select doesn't work. Is it something that's still in progress, or am I missing something?


:.|:;

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#286 2016-10-20 14:43:13

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

Onjit wrote:

I checked your wiki, and the block select doesn't work. Is it something that's still in progress, or am I missing something?

Block select? It can mean multiple things for me.

1) Selection tool, to move around a part from a world
2) Q + Rightclick
3) Right click on the block, to select a rotation
4) Clicking on a block

Please tell me which of these that doesn't work.

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#287 2016-10-21 01:05:47

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

Nevermind, I just misread.

I was trying (2) but was left clicking.


:.|:;

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#288 2016-10-21 11:28:41

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

Onjit wrote:

Nevermind, I just misread.

I was trying (2) but was left clicking.

Good that you found it out self. I was thinking it was a bug in the tool.

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#289 2016-10-24 20:46:31

Blackmask
Member
From: France
Joined: 2016-06-27
Posts: 199

Re: [Release] EEditor 5.1.3 - Offline Editor

In the futures update is it possible to make the option of the bot stay connected after building please ?

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#290 2016-10-25 09:24:00

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

Blackmask wrote:

In the futures update is it possible to make the option of the bot stay connected after building please ?

Why do you want the bot to stay?

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#291 2016-10-25 12:46:25

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:
Blackmask wrote:

In the futures update is it possible to make the option of the bot stay connected after building please ?

Why do you want the bot to stay?

This was mentioned earlier.
Has something to do with using an alt or something, making it impossible to join yourself too.
So while the bot draws you can't be there too, and when he leaves all changes are obviously discarded, upon which you join yourself.

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#292 2016-11-02 10:33:46

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

den3107 wrote:
capasha wrote:
Blackmask wrote:

In the futures update is it possible to make the option of the bot stay connected after building please ?

Why do you want the bot to stay?

This was mentioned earlier.
Has something to do with using an alt or something, making it impossible to join yourself too.
So while the bot draws you can't be there too, and when he leaves all changes are obviously discarded, upon which you join yourself.

1. incognito mode
2. join as guest

would something like that work? without being more specific, that's the best i can think of.


:.|:;

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#293 2016-11-02 12:35:19

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

den3107 wrote:
capasha wrote:
Blackmask wrote:

In the futures update is it possible to make the option of the bot stay connected after building please ?

Why do you want the bot to stay?

This was mentioned earlier.
Has something to do with using an alt or something, making it impossible to join yourself too.
So while the bot draws you can't be there too, and when he leaves all changes are obviously discarded, upon which you join yourself.

If you join a crew world where you have edit and save access. You need to check the save option in the uploader, and it should save the world when uploading is finished.
I can't see any issues to be in the same world if you are the owner of the world.

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#294 2016-11-02 12:53:44

Anatoly
Guest

Re: [Release] EEditor 5.1.3 - Offline Editor

How i wish Linux support //forums.everybodyedits.com/img/smilies/sad

#295 2016-11-02 14:02:45

Srna
Member
Joined: 2015-02-26
Posts: 220

Re: [Release] EEditor 5.1.3 - Offline Editor

AnatolyEE wrote:

How i wish Linux support //forums.everybodyedits.com/img/smilies/sad

Here's the solution: https://www.techperiod.com/install-wind … les-linux/

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#296 2016-11-05 00:17:28

shadowda
Member
From: somewhere probably.
Joined: 2015-02-19
Posts: 1,015

Re: [Release] EEditor 5.1.3 - Offline Editor

how well is this at placing large numbers of portals and switches with many ids?


color = #1E1E1E       

latest?cb=20150604065609

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#297 2016-11-05 01:06:19

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: [Release] EEditor 5.1.3 - Offline Editor

Srna wrote:
AnatolyEE wrote:

How i wish Linux support //forums.everybodyedits.com/img/smilies/sad

Here's the solution: https://www.techperiod.com/install-wind … les-linux/

The real solution to Linux support is to stop using the bad Windows Forms GUI toolkit. Use Gtk#

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#298 2016-11-05 08:41:54, last edited by capasha (2016-11-05 08:42:50)

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

shadowda wrote:

how well is this at placing large numbers of portals and switches with many ids?

It should work good. Test and report if it doesn't work.


HG wrote:
Srna wrote:
AnatolyEE wrote:

How i wish Linux support //forums.everybodyedits.com/img/smilies/sad

Here's the solution: https://www.techperiod.com/install-wind … les-linux/

The real solution to Linux support is to stop using the bad Windows Forms GUI toolkit. Use Gtk#

GTK# doesn't support all features that is needed in EEditor.

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#299 2016-11-15 09:13:41

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

So. I haven't touched on EEditor since the last update.
I have been busy with my 2 jobs I'm doing. And I haven't had so much time as before.
I hope I can maybe start working on EEditor some time.

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#300 2016-11-16 16:54:10

John
Member
Joined: 2019-01-11
Posts: 2,009

Re: [Release] EEditor 5.1.3 - Offline Editor

Take your time, it's all good.

We appreciate your hard work.


PW?scale=2

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