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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#201 2016-07-07 18:35:33

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

New update.

3.4.1 Changelog

Open worlds can now be uploaded/downloaded
Open world preset added to New (limited blocks and top area)
Background uploading fixed
Visible: false and crew member only world downloading fixed

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#202 2016-07-16 02:23:25, last edited by Vinyl Melody (2016-07-16 02:23:38)

Vinyl Melody
Formerly BananaMilkShake
Joined: 2016-06-19
Posts: 616

Re: [Release] EEditor 5.1.3 - Offline Editor

EEbot crashes when I try and upload an .eelevel world.
Help?


cb0de83627.png
Thanks to: Ernesdo (Current Avatar), Zoey2070 (Signature)

Very inactive, maybe in the future, idk.

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#203 2016-07-16 10:25:26

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

BananaMilkShake wrote:

EEbot crashes when I try and upload an .eelevel world.
Help?

It would help me better if you give me your world.

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#204 2016-07-17 03:43:29

Vinyl Melody
Formerly BananaMilkShake
Joined: 2016-06-19
Posts: 616

Re: [Release] EEditor 5.1.3 - Offline Editor


cb0de83627.png
Thanks to: Ernesdo (Current Avatar), Zoey2070 (Signature)

Very inactive, maybe in the future, idk.

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#205 2016-07-19 12:41:24, last edited by capasha (2016-07-19 13:26:06)

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

BananaMilkShake wrote:

How many blocks can you upload before it crash?

Edit: I have tried to upload the world with both 3.4.1 and 3.4.2 and both worked ok.
Is there maybe that you doesn't have the newest version.? Try to download the tool again from my first post.

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#206 2016-07-19 23:11:28

Guest.
Guest

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:

New update.

3.4.1 Changelog

Open worlds can now be uploaded/downloaded
Open world preset added to New (limited blocks and top area)
Background uploading fixed
Visible: false and crew member only world downloading fixed

Thanks!
Time to troll open worlds //forums.everybodyedits.com/img/smilies/big_smile //forums.everybodyedits.com/img/smilies/big_smile //forums.everybodyedits.com/img/smilies/big_smile //forums.everybodyedits.com/img/smilies/big_smile

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#207 2016-07-21 18:26:55

Professor
Member
From: The Lighthouse, Mercury
Joined: 2015-12-08
Posts: 113
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

How do I actually load an image to the world. I go to do so, and nothing happens. Capasha, can you atleast give me a tutorial?


zJ5Awju.gif
Noice.

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#208 2016-07-21 19:33:37

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

Professor wrote:

How do I actually load an image to the world. I go to do so, and nothing happens. Capasha, can you atleast give me a tutorial?

Press CTRL + I, load image. Click on "Add to clipboard" then press CTRL + V to paste it into your world.

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#209 2016-07-21 22:11:58

Guest.
Guest

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:
Professor wrote:

How do I actually load an image to the world. I go to do so, and nothing happens. Capasha, can you atleast give me a tutorial?

Press CTRL + I, load image. Click on "Add to clipboard" then press CTRL + V to paste it into your world.

i must say; fabulous sig

#210 2016-07-30 22:12:11

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

when trying to use in a crew world where i have edit rights, i can't use it because it doesn't register the code as being correct, and it doesn't detect me having edit beforehand.


suddenly random sig change

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#211 2016-08-03 12:41:47

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

So. I'm going to shutdown this project. I don't see a reason to update it anymore.
I'm not a good programmer either. So the code looks so bad so I don't want to touch it.
I guess there isn't many that use it anyway.

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#212 2016-08-03 13:11:22

MartenM2
Member
Joined: 2016-08-02
Posts: 14

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:

So. I'm going to shutdown this project. I don't see a reason to update it anymore.
I'm not a good programmer either. So the code looks so bad so I don't want to touch it.
I guess there isn't many that use it anyway.

You wut!

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#213 2016-08-03 13:52:41

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:

So. I'm going to shutdown this project. I don't see a reason to update it anymore.
I'm not a good programmer either. So the code looks so bad so I don't want to touch it.
I guess there isn't many that use it anyway.

I think it would be good to start fresh, and focus on performance.
If you'd like, you can join our WorldService project. It will essentially be a web-based world editor.


signature.png
*u stinky*

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#214 2016-08-03 15:53:29

Guest.
Guest

Re: [Release] EEditor 5.1.3 - Offline Editor

capasha wrote:

So. I'm going to shutdown this project. I don't see a reason to update it anymore.
I'm not a good programmer either. So the code looks so bad so I don't want to touch it.
I guess there isn't many that use it anyway.

but i depend on this for trolling code worlds //forums.everybodyedits.com/img/smilies/sad

#215 2016-08-03 17:44:53

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: [Release] EEditor 5.1.3 - Offline Editor

XxAtillaxX wrote:
capasha wrote:

So. I'm going to shutdown this project. I don't see a reason to update it anymore.
I'm not a good programmer either. So the code looks so bad so I don't want to touch it.
I guess there isn't many that use it anyway.

I think it would be good to start fresh, and focus on performance.
If you'd like, you can join our WorldService project. It will essentially be a web-based world editor.

He didn't start the project and I think he has mentioned before that he's not going to start over, due to the complexity and amount of stuff.

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#216 2016-08-07 17:49:54

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

So. I haven't worked that much on EEditor. I don't know if I should continue.
I have added a vote site, so I know what the community wants or not.
Vote here (Captcha, because abusers)

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#217 2016-08-07 19:09:55

Blackmask
Member
From: France
Joined: 2016-06-27
Posts: 199

Re: [Release] EEditor 5.1.3 - Offline Editor

Of course you should update eeditor , you made a awesome bot and he's helping me alot !:D

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#218 2016-08-07 19:12:04

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: [Release] EEditor 5.1.3 - Offline Editor

You should only update it if it's not taking time out of other things and you enjoy doing it


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#219 2016-08-07 21:18:02

Vinyl Melody
Formerly BananaMilkShake
Joined: 2016-06-19
Posts: 616

Re: [Release] EEditor 5.1.3 - Offline Editor

*repeatedly spams yes*


cb0de83627.png
Thanks to: Ernesdo (Current Avatar), Zoey2070 (Signature)

Very inactive, maybe in the future, idk.

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#220 2016-08-09 23:26:31

kubapolish
Banned
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-19
Posts: 1,024
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

eh, i found a bug; if u click rmb or just right mouse button a sign, it changes text to "Sign Text"; if for example, originally the text on sign was "deez nutz", rmb'ing the sign would open text editor as usual, but text will be replaced with "Sign Text". if u don't click rmb, you can still see original sign text on that bar on the bottom (it's called status bar?)


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#221 2016-08-10 11:25:58

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

kubapolish wrote:

eh, i found a bug; if u click rmb or just right mouse button a sign, it changes text to "Sign Text"; if for example, originally the text on sign was "deez nutz", rmb'ing the sign would open text editor as usual, but text will be replaced with "Sign Text". if u don't click rmb, you can still see original sign text on that bar on the bottom (it's called status bar?)

Thanks for the reporting. It's now fixed.

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#222 2016-08-10 22:37:20

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

please do, i'm too lazy to make my own bot to copypaste stuff //forums.everybodyedits.com/img/smilies/tongue


suddenly random sig change

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#223 2016-08-20 17:23:37, last edited by kubapolish (2016-08-20 18:14:57)

kubapolish
Banned
From: ̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍̍
Joined: 2015-02-19
Posts: 1,024
Website

Re: [Release] EEditor 5.1.3 - Offline Editor

well... with this bot, we can create open worlds with code, and also place any block player has with bots, but eeditor only allows to place basic blocks, even with 'all blocks' option enabled.. also i can't type code, so eeditor doesn't work in these worlds... my suggestion is, you could show all blocks while on loaded open worlds, and also allow to set code on open worlds. also i found a bug, where if you type something (worldid or code) and you move focus out of the window, text replaces with what was there previously

@edit; "-" replaces with " " (space), and so you can't load open worlds... //forums.everybodyedits.com/img/smilies/neutral

#proEngrish


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#224 2016-08-20 17:38:21

robotkoer
Member
Joined: 2015-08-14
Posts: 117

Re: [Release] EEditor 5.1.3 - Offline Editor

kubapolish wrote:

we can create open worlds with code

Well, it seems like a bug that might get fixed soon...

kubapolish wrote:

and also place any block player has with bots

Also a bug. But what bot allows this? Our testing didn't show it being possible.

kubapolish wrote:

if you type something (worldid or code) and you move focus out of the window, text replaces with what was there previously

Confirmed. I'll see what I can do about it.

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#225 2016-08-20 19:37:07

capasha
Member
Joined: 2015-02-21
Posts: 4,066

Re: [Release] EEditor 5.1.3 - Offline Editor

kubapolish wrote:

@edit; "-" replaces with " " (space), and so you can't load open worlds... //forums.everybodyedits.com/img/smilies/neutral

Worlds that is opened and using OW should always replace "-" with " ".

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capasha1607529520786803

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