Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Camera can do 4 things
* On
* Off
* Shake (will work good with unity)
* Cut
This block can be seen only in godmode\edit
Camera off
Camera off <instantly/smooth>:
Just basicly turns off your camera. It stops it's movement▼example
Camera on
Camera on <instantly/smooth>:
Turn on camera from Off or Cut. Camera now works as usual▼example
Camera shake
Camera Shake <amount>:
Shakes camera with force of <amount>▼example
Camera Cut
Camera Cut <coordinates> <instantly/smooth>:
Turns off your camera and move it to specific co-ords▼example
Examples what you can do with it:
1)Hide end of the building\world or make player focus his attention on something
2)You can make animations just using bunch on Camera cuts
3) you can make minigames where you play as somebody
4)in music worlds Owner can do Camera cut to something while body (which you cant see) is playing music
5) you can turn off\cut camera in one specific minigame
6) many other stuff
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Fixed camera would be good for like rooms inside houses where you don't want the player to see outside the borders.
I like this idea!
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this reminds me of league of legends, but it's cool
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Seems cool, but wouldn't want this as an alternative to the view blocker.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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alternative to the view blocker.
what is view blocker
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this would be awesome to make a metroid themed world
color = #1E1E1E
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Koya wrote:alternative to the view blocker.
what is view blocker
I can't find the thread link, but basically you draw a shape of invisible blocks and if you are inside the whole outside looks black - you cannot see outside the box.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Gosha wrote:Koya wrote:alternative to the view blocker.
what is view blocker
I can't find the thread link, but basically you draw a shape of invisible blocks and if you are inside the whole outside looks black - you cannot see outside the box.
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this is a good idea i need this to make fnaf 5 br espanol
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cant we have both this and the block viewer?
color = #1E1E1E
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Fopr bots: Before starting the game on the minimap, first lets you spectate the minimap itself. it will be very good
I am not sure that Effects are good for stuff like this
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I am not sure that Effects are good for stuff like this
I imagined those blocks you described in the original post as invisible effect blocks.
How about effect blocks that lock the camera horizontally, vertically, or both at once?
To add off my original idea: how about if the camera is locked, having the screen move one screen at a time? For example, imagine how in The Legend of Zelda it shows one screen, but scrolls to another when you leave the camera. This would prevent the problem of having the screen not follow you if you leave the camera, and also adds a brand new camera feature without having to make a new block or anything.
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Your idea is completely fine, i just dont like idea of Cam stuff and effect
Need action block for that.
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Gosha wrote:Your idea is completely fine, i just dont like idea of Cam stuff and effect
Need action block for that.effect is an action block
You know what i mean
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Those "special effects" suck.
I've made my own client with these camera suggestions. Check this out:
I'll add Camera_shake, bug fixes, public client and custom world for it later
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Those "special effects" suck.
I've made my own client with these suggestion. Check this out:
▼Camera_off▼Camera_on▼Camera_toCoordsI'll add Camera_shake, bug fixes, public client and custom world for it later
thats actually pretty good and id love to see that in game
(with better graphics tho but thats not the point)
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