Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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You can check for crown or cake.
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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My bot handles:
- tele
- spikes
- fire
- lava
- crown
- cake
So... I believe is undetectable.
Everybody edits, but some edit more than others
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My bot handles:
- tele
- spikes
- fire
- lava
- crown
- cake
So... I believe is undetectable.
Keys maybe ?
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keys cake diamonds I have them all
Well i forgot about potions...
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keys cake diamonds I have them all
Well i forgot about potions...
As long as you don't emulate the whole physic engine, I'm pretty sure one can always find a way to detect it
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Having a user ID-based response system at the spawn makes the most sense
And a coin is the easiest/least intrusive.
or you could go in and develop a schema that represents every move any human player would make... then if the bot doesn't fit the schema...
But the coin seems easier.
And if they never move, they could be a user, too. But who wants a user who doesn't move? Hmm.
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When bot joins, stalk a specific player. Tadam your test failed.
Everybody edits, but some edit more than others
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connect to lobby get all userid's, when someone joins your level check if their userid was in the lobby
if you can read this....good for you
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connect to lobby get all userid's, when someone joins your level check if their userid was in the lobby
Connect bot to lobby
Connect to world
Fail
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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doesnt really work, at least it didnt work, havent tried it recently
if you can read this....good for you
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connect to lobby get all userid's, when someone joins your level check if their userid was in the lobby
Apparently, the game doesn't guarantee to be connected to the lobby. Sometimes, players get disconnected from the lobby for various reasons (after having the tab open for a few hours) and if they try to join your room, they get kicked for no reason.
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
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Something flawed with detecting crowns and keys and such. With newer physics engines such as that found in Fluid, bots can accurately simulate receiving the crown and pressing keys.
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When bot joins, stalk a specific player. Tadam your test failed.
Teleport each new player to a random location. Tadam test done.
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just kill the user, if the message gets sent through then they are a player, if not they are a bot. Bots don't send death messages
If you would like me to make a bot for you, go here.
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just kill the user, if the message gets sent through then they are a player, if not they are a bot. Bots don't send death messages
As i said, i get the message, i can simple send "death" and i got teleport 2
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or just detect simple things that regular users can do, trap the user in a box and have them read a sign to do a command.................... it's honestly not terribly hard
If you would like me to make a bot for you, go here.
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Its impossible.
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Zumza wrote:Its impossible.
well u have to ans one by one with the bot..
EG)
me: captcha: what happens when i mix red and yellow?
you:orange
me:passwell: if u got 50% similar to ans, i let you pass
what if im portugese or whatever, do you add multilanguage ?
if you can read this....good for you
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I was about to say that answers would differ therefore not everyone would get in.
Although, I could save all of the questions and their answers in a dictionary and ba dum tss, break-in.
Unless you're willing to keep adding questions constantly.
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read the sign with worm alpha...
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Just have them type a string that contains letters numbers and symbols. Or have them answer easy math problems. You could also have the question written in the world with blocks. You could also have the sign say, "Stand on the blue block and hit the up arrow key". You could have the user do numerous amounts of things that easily prevent bots from getting access to the world.
If you would like me to make a bot for you, go here.
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"Stand on the blue block and hit the up arrow key".
This might work
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[ Started around 1732863396.9459 - Generated in 0.071 seconds, 12 queries executed - Memory usage: 1.69 MiB (Peak: 1.92 MiB) ]