Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Man... EX crew has alot of levels to check.
i thought that was finally the one to make it in. can you post a list of all the things done already?
http://everybodyedits.com/games/PWACxU59yWa0I <--- Non-beta
http://beta.everybodyedits.com/games/PWACxU59yWa0I <--- Beta
This is my 2nd try since my previous one was not good enough I made a new one AND I got Thwinkt a good friend of mine to test it. It's 100% Possible.
EDIT:Difficulty is 6
Last edited by Nooby92 (May 24 2011 5:15:47 am)
Hmm, Okay mustang, I'll try to think of something.
http://beta.everybodyedits.com/games/PWOugrArGwa0I
http://everybodyedits.com/games/PWOugrArGwa0I
Maybe?
Seriously, I LOVE this "shift" game... XD
You guys overlooked mine level, it was before MIHB's post.
I don't really think I get in because it's not really fun, but worth a shot
New rule: if you don't think its fun, please don't submit it to us. lol
*shrug* time to put the worker hat back on my head.
*puts*
*falls* OW ITS TOO HEAVY! (in other words, Pokemon4an1 will be out for about 10 hours)
Well, since Nou so rudely destroyed my awesome level that I made in the index room thingy, I guess I'll make another.
Nou, I'll hold that against you as murder forever. I hope you know that.
Congrats to the following users who had their rooms accepted into Shift:
ultrasuperdude
thedman
222hockey222
Mega LambIf you didn't get accepted, you are of course free to try again. Please remember we do not need more volcanoes or trees, so try to come up with art that is currently not in Shift. Also try to focus on the fun factor, which is really what we're looking for in a room.
The following users have some feedback to help them edit their rooms. If you do not see any feedback for you, it means it's best just to start your room completely over.
guwa - Some of the tricks were nice, but the overall room felt disjointed and a bit disorganized. Try to find a way to blend the challenges together and your room will be much improved.
Panic - Your room is way too long and a bit on the tedious side. You need to scale back all of the challenges and leave some open areas. Also try to stay from making hard-for-the-sake-of-it minis and try to focus more on fun challenges.
Pokemon4an1 - It's much too empty, try to add some smaller challenges or art to make your room stand out and not seem to short and devoid of substance.
D-rock2308 - The clock idea is not bad, but the minis and appearance of the clock are not up to par. Try to better utilize the clock idea and add minis that are more fun while improving the look of the clock.
Aoitenshi - We're not ignoring you. If we don't reply it means your room wasn't accepted and needs to be fixed. You'll be better off getting rid of the drop down concept and starting fresh.
Fir3Fli3 - It's necessarily bad, but it just seems to be missing the fun factor. Try to change around the minis and focus on making it more enjoyable overall. The art seems fine though.
mangaonirc - The part in the top right is good, but the rest seems to just reuse the same basic trick in a slightly different way, which makes it a bit dull. Try to mix it up a bit and add more interesting minis.
Doctor_downes (EEDD) - Your room's concept just won't work well with Shift, and it will be too easily key trolled turning it into a tedious climb on the arrows. I would start with a fresh concept.
What about my level?
New Level: http://everybodyedits.com/games/PWAHyOTFaLa0I
Diff: 2 or 3
Name: Bonus
Objective: Get all the coins and then get to the exit!
What about my level?
Couldn't get in.
Man... EX crew has alot of levels to check.
Indeed we do. This is why I would like everyone to stop asking us to check your levels ingame constantly. We get a lot of requests and it gets very annoying to have 15 people asking us every minute. We will look at them when we feel like it.
No u.
Offline
is the big thing
minimap (heh heh, the green dot is me, sry)
http://everybodyedits.com/games/PWADA9rB6fa0I the link
now ive looked at the things i think that i used to many keys cuz i only looked at the size before i entered so i will let you edit it if you want, ill pm you the code, troll if you want tho, i dont give a poop. Btw its 100% possible and it took me ages to cheak, however im not good at minis so im gunna give it a 6/7 maybe 5.
IMPORTANT NOTICE OF MY LEVEL: 1 coin is a noob filter so the max you can get and win is 15 not 16
EDIT: opps, no coindoors either, you defininatly may want to thinking about to editing it :/
Last edited by The Red Troll (May 24 2011 12:46:58 pm)
Just made this level, not sure if your gunna like it or not! its a tad random, but its basically like trying to escape a trolled world, except theres a proper path and coins and all that junk, its pretty fun, iv completed it in 30 seconds, so with other people hitting keys and stuff it should take under a minute. id say difficulty of 2.
To make Nou aggravated can you check my map ...Did my map get in?
To make Nou aggravated can you check my map ...Did my map get in?
What did nou say? Hes the mommy of dis here EX Crew. And dont think about marrying him X3
well i made one... again. same link as i have used. i hope there isn't a tower already.
Edit: wait, there is. time for plan F
Last edited by Silverheart (May 24 2011 9:24:20 pm)
Nooby93: Mustang didn't like it much, but neither of us played much because it is the wrong size. Check the size of the box in the first page.
Muftwin: Can't use coin door levels.
Drock: sides still aren't good. The clock has the basics of a good idea: going from left to top and right then down through the doors, without stopping. That isn't what you had set up, but I think adapting it to reflect that concept would make it much better.
Pokeman4ani: coin doors are no good, you have a tightfit, and background keyblocks (like you have in the top section) cannot be used. However the bonus idea is kind of funny, and we may make one off that idea for fun.
Red Troll: no coin doors.
Chimi: did you test? We can't even get through the wall of arrows when you first enter, right below the exit.
Silverheart: concept is better; minis and tricks still need work.
EDJ: its a mixed bag, as I'm sure you're aware. If you feel like working on it to polish it up and make it more fun, we'll take another look.
there we are, edited, now, anything else to change
http://beta.everybodyedits.com/games/PWADA9rB6fa0I
Last edited by The Red Troll (May 25 2011 12:41:59 am)
right...easy fix
Nooby93: Mustang didn't like it much, but neither of us played much because it is the wrong size. Check the size of the box in the first page.
Muftwin: Can't use coin door levels.
Drock: sides still aren't good. The clock has the basics of a good idea: going from left to top and right then down through the doors, without stopping. That isn't what you had set up, but I think adapting it to reflect that concept would make it much better.
Pokeman4ani: coin doors are no good, you have a tightfit, and background keyblocks (like you have in the top section) cannot be used. However the bonus idea is kind of funny, and we may make one off that idea for fun.
Red Troll: no coin doors.
Chimi: did you test? We can't even get through the wall of arrows when you first enter, right below the exit.
Silverheart: concept is better; minis and tricks still need work.
EDJ: its a mixed bag, as I'm sure you're aware. If you feel like working on it to polish it up and make it more fun, we'll take another look.
the tower?
Ok; this is my 2nd attempt - ignore my previous level.
http://beta.everybodyedits.com/games/PWAKAAfjCza0I
http://everybodyedits.com/games/PWAKAAfjCza0I
*Edit* I'd rate it as a 2/3.
Last edited by Epicfish (May 25 2011 9:53:43 am)
Here i upgraded my previous eifel tower minis and took out the black bricks like you asked.
Here it is:
BETA-http://beta.everybodyedits.com/games/PWAvRlr1tba0I
NONBETA-http://everybodyedits.com/games/PWAvRlr1tba0I
Last edited by MRBOOGAWESOME (May 25 2011 10:40:33 am)
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