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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#26 Before February 2015

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,645

Re: Antibombbot?

MrWubWub wrote:

Oh, zumza... What was the point in -repping.
You mad that you don't have this bot?
Deal with it.

I am an bot maker, like every developer in this whole world I am curious "how he do that?", but I am not mad.
But how to know you that? Of course you did not know because you are an amateur.
But what annoyed me was giving me -rep like an baby that not accept the situation.
And like an baby 2 interpret what I say, where you got the idea that I want this bot?
And why you make this acc. anyway, to make publicity for your stupid bot that is not good to make something useful?

Last edited by The Doctor (May 2 2013 6:18:25 am)


Everybody edits, but some edit more than others

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#27 Before February 2015

MrWubWub
Guest

Re: Antibombbot?

Your English is bad, and you should feel bad.
You clearly instigated this, by -repping me in the first place.
If you think I am an ametuer, you are clearly wrong.
Deal with my prowess, as it seems that I intimidate your programming skills.
Apparently my bot is stupid? Purely because you don't understand how I did it?
It also works on Account bombing as well. I will soon be making a bot that will directly lag kick a targeted player from levels.
Isn't that useful? I believe so.

Last edited by MrWubWub (May 2 2013 6:40:49 am)

#28 Before February 2015

MrWubWub
Guest

Re: Antibombbot?

meredith1999 wrote:

I don't think anyone is intimidated here, I can understand how you can kick all guests in a level even if your not the owner. But targeted kicking is not possible to my understanding of ee's server side code. Your prowess is limited to the fact that you have no proof of your o so powerful bot skills.

I am not the best programmer, far from it, so I don't claim to know everything about ee so I am prepared to be contradicted.

A friend of mine, not saying any names, had told me that you can forcibly remove someone in a world (He did it to me), by giving them an error message stating that they are already in the world, forcing their game to go to lobby.

That is probably a poor explanation, just gonna take awhile to get the coding right.
Just a matter of trying to replicate it.

#29 Before February 2015

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,645

Re: Antibombbot?

After 300 min, i will rep you + again MrWubWub for this say.
And what make you to say English is bad?

Last edited by The Doctor (May 2 2013 7:50:43 am)


Everybody edits, but some edit more than others

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#30 Before February 2015

Pikachitu
Member
Joined: 2017-11-27
Posts: 513

Re: Antibombbot?

Well, go discuss this at pm's

This is solved, mrwubwub is lag kicking guests

Zumza123 wrote:

And what make you to say my English is bad?

...

Last edited by Pikatchitu (May 2 2013 8:35:14 am)

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#31 Before February 2015

MrWubWub
Guest

Re: Antibombbot?

This is the only known way to get rid of guests though. (That I know of)
Fortunately, without the tools, you can only have 1 guest in a level.
There may be a complex way of which I am trying to make, to make individuals get lag kicked or error kicked, but that'd take some more time of experimenting with my coding.

Pikachitu142392921732215

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