Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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hi welcome to mafia 34 here are some rules:
majority is needed to lynch if at the end of the day majority+1 poeple have casted a vote on someone the person wiht th emost votes will be lynched unless its a tie
days last 72 horus aand nights 24 hours day 1 coudl last 48 hours if wanted (early **** phase) there is twilight lynched person cant talk anymore unless hes is being ninja'd (he is at L-1 makes a long post to share results as a cop in mean time gets lynched)
rules are simple same as every mafia gme:
1. forum rules however you may double post
2. no game htorwing
3. be nices its just a game dicusss anythign wih tme via pm if you don tliek something
4. no inactivety its hard to read you if you are you can requets a prod on someone byt saying !prod (name) (make votes clear also wiht lynches by using tags so i dont accidentaly miss a vote as i mostly will skimread the thread only to pick out votes)
5. outopord at 24 hours you have 24 hours to respond to a prod otherwise youre gonna get replaced or maby even modkilled you get replaced/modkilled after 3 prods aswell
6. please make votes/lynches clear by useing tags i will mostly only skimread the thread and i dont want to miss a vote eihter use H tag or B tag those 2 are quite clear
7. this is my modtext color do not use anythign close to this color (#ffbb00)
8. if i forgot an important rule please say it or if you have some questions about rules its myfirst mafia game i host
players: (green alive, red dead)
1. onjit
2. norweg (maf RB)
3. mutant
4. task
5. crybaby
6. 2b
7. luka
8. daneeko slabdrill
9. bimps
10. kira
11. mrjawapa (town RB)
12. zelda
13. eleizabeth
14. proc (one-shotdoc0
15. kirby
thanks hg for making this much better and ty for my avatar aswell
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peace wrote:vote counts:
onjit: [3] luka, proc
norweg [1] kirby, kira, bimps, task
endday [1] zelda
about ~69 hours remain
Peace your vote counts are so messed up.
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NorwegianboyEE wrote:Well Onjit is confirmed town so his reason to lynch Task most definitely is coming from an town motivation. But i’m not sure what his reason actually is.
Do you trust Task?
Like... no. I don’t really trust anybody. Except Onjit, but he can still be wrong.
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Btw this is a really funny post i found on the mafia scum forums:
Basically on the EE forums people are suckers for "logical posts" and "a towny aura of caution" and I kind of have a reputation of being a mafia mechanics expert over there, so basically the whole game I just kept giving vague advice like
"Mafia like to hedge"
"Mafia tend to do X"
"X is a town tendancy"When in reality I was just saying whatever was convenient to push my agenda at the time.
And then I nightkilled all the lurkers and let everyone with strong opinions self destruct while I sat back and pretended like I was getting involved in the arguments without actually doing anything. It was great, you should have been there. Anyways, no one from that forum is ever going to townread me again, so what are you gonna do.
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However, despite TaskManager's wagon being formed in a similar way, I don't hold it to the same standard. First of all, we know that it's mere suggestion is town motivated - that's not something we can be sure about on Norwegian's wagon. That said, I don't believe Onjit has any substantial reason to be voting for Task. The wagon is random. But I'm much more comfortable with a random wagon started by a confirmed town player than a random wagon started by someone we don't know we can trust. I'm also seeing more hesitation around voting for task which would also indicate that there's a chance he's not town.
I'm down with this.
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