Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
His business is going smoothly, I am sure if he became the owner of the game again, then gave a new better future to it.
On 18th July, his FRVR raises $3 million from Accel for HTML5 cross-platform games, his game Basketball FRVR has been played more than 5.6 billion times. In 2016 his FRVR overtook Ketchapp in "Interests over time".
Now imagine what could happen with Everybody Edits, if Chris Lamb gave the ownership to Benjaminsen.
Offline
yeah an dEEU? leave it EE is goigng to die soon when EEU is ready give it a week maby 2 then EEU closed beta will be ready i guess
thanks hg for making this much better and ty for my avatar aswell
Offline
Chris Benjaminsen was going to own Everybody Edits again and develop it, and it would've been released somewhere between 6-8 months ago from now.
We made a deal, discussed the monetization and unique aspects going forward and, literally right before it was finalized, NVD decided to give the game to Emalton, and then NVD gave it to Chris Lamb after Emalton started doing immature **** in-game.
Nou gave the intellectual property rights to Chris Lamb thereafter.. It's extremely unlikely that Chris Lamb would give up the game to anyone else, since he cares more about his ego and making profit from Patreon than the success of the game.
It's funny, because Eveybody Edits had a chance to be successful after MrShoe handed it to NVD, and then NVD **** it up. A few years later, he comes back and **** it up again.
*u stinky*
Offline
We made a deal
who is we you were never staff were you?
thanks hg for making this much better and ty for my avatar aswell
Offline
yeah an dEEU? leave it EE is goigng to die soon when EEU is ready give it a week maby 2 then EEU closed beta will be ready i guess
Wasn't it early 2019 at some point too. Are you sure it's in 1 or 2 weeks?
Offline
EEU will be released early 2019
Now is not early 2019
Therefore EEU is not released
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
Offline
EEU will be released early 2019
Now is not early 2019
Therefore EEU is not released
Smart boy over here
Offline
it's less likely that eeu will ever actually be released than it is likely.
XxAtillaxX wrote:We made a deal
who is we you were never staff were you?
Yeah sure he wasn't lol
Offline
Chris Benjaminsen was going to own Everybody Edits again and develop it, and it would've been released somewhere between 6-8 months ago from now.
We made a deal, discussed the monetization and unique aspects going forward and, literally right before it was finalized, NVD decided to give the game to Emalton, and then NVD gave it to Chris Lamb after Emalton started doing immature **** in-game.
Nou gave the intellectual property rights to Chris Lamb thereafter.. It's extremely unlikely that Chris Lamb would give up the game to anyone else, since he cares more about his ego and making profit from Patreon than the success of the game.It's funny, because Eveybody Edits had a chance to be successful after MrShoe handed it to NVD, and then NVD **** it up. A few years later, he comes back and **** it up again.
So why didn't the deal actually go through?
One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.
Offline
So why didn't the deal actually go through?
Chris was on holiday in Hawaii, and despite that he was trying to find full time developers to work on the next Everybody Edits. He managed to find one within the month after contacting him, and they ultimately ended up declining the offer after initially having accepted it. A few months later (approximately around 3) without being able to find any full time developers, it's decided that it'd be best to deal with hiring developers after he's back from holiday, which was in a few weeks.
We discussed some of the details prior to the deal, and were discussing them after. We were to receive a small sum (approx. two grand, split evenly between us.) and split equal shares in the company to ensure the game doesn't immediately get tossed in the trash. We needed his expertise with game development and his financial capacity for hiring professional developers to work full time, and that was why I reached out to him specifically - also since he still retained some nostalgia for the game, as stated in our discussions. The final step was to transfer the intellectual property rights, and the website and associated assets to him. I informed NVD about every step of the process with screenshots attached, as well as the rest of the staff in the Slack chat.
And then, out of completely nowhere, NVD decides to hand Everybody Edits over to Emalton, who had been metaphorically giving NVD a blowjob behind the scenes. I was vocal about the sudden change, as wes every other active staff member. A few weeks later, NVD
(and/or Emalton) decides to hand the game over to Xenonetix. That's where we are now.
*u stinky*
Offline
Wow, NVD sucks
she/her
also known as DevilCharlotte
search 2bisniekitastan if you wanna find my worlds on ArchivEE
Offline
That’s interesting Atilla. Thank you for sharing this information.
★ ☆ ★ ☆ ★
☆ ★ ★
Offline
anitle you wer ento a staff memebr sowhy ddo you speak wiht we?
thanks hg for making this much better and ty for my avatar aswell
Offline
anitle you wer ento a staff memebr sowhy ddo you speak wiht we?
This isn’t the whole point of the reply. Judging his posts just because ‘we’ is non-sense.
And who said that only staff members can discuss?
she/her
also known as DevilCharlotte
search 2bisniekitastan if you wanna find my worlds on ArchivEE
Offline
anitle you wer ento a staff memebr sowhy ddo you speak wiht we?
My English is getting worse just by reading your comments
Offline
2B55B5G TNG wrote:Wow, NVD sucks
Don't pick on NVD too much, he just wanted to buy his girlfriend copies of GTA V
If it wasn't for NVD, EE would have been shut down years ago.
Discord: jawp#5123
Offline
guys atleast with xeno wer eegtting EEU
thanks hg for making this much better and ty for my avatar aswell
Offline
guys atleast with benjaminsen wer eegtting soemting better than EEU
she/her
also known as DevilCharlotte
search 2bisniekitastan if you wanna find my worlds on ArchivEE
Offline
guys atleast with benjaminsen wer eegtting soemting better than EEU
have you seen EEU? no so you can say that yet come back in a year or 2 then say it if its true
thanks hg for making this much better and ty for my avatar aswell
Offline
2B55B5G TNG wrote:guys atleast with benjaminsen wer eegtting soemting better than EEU
have you seen EEU? no so you can say that yet come back in a year or 2 then say it if its true
EEU confirmed in a year or two
Discord: jawp#5123
Offline
Chris Benjaminsen was going to own Everybody Edits again and develop it, and it would've been released somewhere between 6-8 months ago from now.
We made a deal, discussed the monetization and unique aspects going forward and, literally right before it was finalized, NVD decided to give the game to Emalton, and then NVD gave it to Chris Lamb after Emalton started doing immature **** in-game.
Nou gave the intellectual property rights to Chris Lamb thereafter.. It's extremely unlikely that Chris Lamb would give up the game to anyone else, since he cares more about his ego and making profit from Patreon than the success of the game.
It's interesting that you conveniently leave out the part of the story where Chris Benjaminsen claimed he was unable to find developers to work on Everybody Edits, and decided to back out of any deals in terms of ownership. I have tried to make contact with him on multiple occasions since becoming owner. I am relatively certain that he no longer has any interest in taking control of the game.
I would love to hear what the unique aspects were, considering you never mentioned any of those, but as far as I know, your deal was being discussed for an amount close to $15,000 to purchase the game (with plans to split this between development staff), and then $250,000 investment to making it successful again.
NVD, along with many other staff, put development of EE completely on hold during 2017, firmly in the belief that the game would be passed back to Chris Benjaminsen, and I was the only person to say we still had to maintain some levels of updates or we'd lose the community entirely. I did everything I could, as the developers no longer wanted to work on the game, so I did all I could to take responsibility of updating into my own hands, which, at the time, was purely to release new Campaigns. It was only after I had been preparing various campaigns, and planning updates for the campaigns, that the staff of the time renewed their interest in updating the game, whilst promises of Chris being in control again by September, October, November, and December of 2017, kept being pushed back.
Atilla insisted that he should be the only one to communicate with Chris Benjaminsen, claiming that anyone else communicating with him could jeopardize the deal. We all respected that instruction, and it was only when NVD finally realised the deal was unlikely to ever come through that he broke down and wanted to be rid of the game. Atilla can try to claim that it's somehow my fault that Benjaminsen is not currently the owner again, but history suggests that the only two individuals that could possibly be to blame for that could be Atilla and Chris himself.
I don't care about my ego, and never have done. I've attempted to help this game for the better over all 10 years of its existence, and not once have I asked for gratitude or even monetary gain. I'm not sure which world you're living in where a Patreon that pays currently $341 a month is enough to make "profit", but I certainly could not live on $341 a month, and it's only because I do freelance sheet music work in addition to working on Everybody Edits that I make enough money to live. I've had to move house multiple times just to afford to live and not become homeless, currently living in an 8 person shared residence, which I hate, and the rent is £100 a week, down from £510 a month at the last place I lived. I would much rather live alone again, in a place where I could work in peace, and where my housemates don't steal my food and drink, which has occurred. Even the $341 we are receiving, I'm still doing what I can to split between current staff, which NVD never did, and kept all the money for himself, never once paying any of the other staff.
I honestly don't know where the "ego-trip" notion of my personality even came from. As far as I can tell, it's something Atilla has been perpetuating ever since I became owner, and only because Atilla disagreed that I should be owner, but many people have suggested that if NVD had remained owner, EE would have been dead by February 2018, and if Emalton had become owner, it would have been dead by Summer 2018. At least I gave it more longevity than either of those options.
In short, I have never been egotistical about owning or developing this game, and I have certainly never made profit from it. If anything, I have made immense losses in my life trying to keep the game afloat, purely in the belief that we could make something great out of it in future, with the developments of Everybody Edits Universe.
The only owner I believe possibly could have continued doing a better job than I did was Nou, and Atilla is the reason a mutiny occurred to push Nou out of that position. I do not believe Benjaminsen has any interest in receiving the game now, or at any point this year, even before all the hacking. People also seem to forget that Chris Benjaminsen was owner of Player.IO, and is the entire reason behind many of the security issues so many people are so quick to blame me of. As owner of PIO, it's entirely his fault in the first place that PIO does, as Atilla has pointed out, set passwords to be lowercase before hashing them, and for some reason now I'm being blamed for that when it's completely out of my control?
We are moving away from Player.IO for a reason. I was given the game, and I made the best I could out of a bad situation. The only reason I kept EE alive was so we could develop a new game to live on long after Flash dies, and that's what we've been doing. That is what we will continue to do.
As for EE at this point, it's very likely it won't be coming back online, and this is simply because it isn't viable to do so. Anything that we could do can currently just be changed and reversed by the hackers, who currently still have access to the backend of the game. We have done everything in our power to stop them, and it's now down to PIO to fix it. There is nothing more we can do, whether anyone likes it or not.
If Chris Benjaminsen had ownership again, what would be different? Hackers would still exist, and hackers would still have full control over the backend. The only reason they wouldn't have full control for whatever reason is if the hackers chose to respect Chris Benjaminsen enough not to hack his game in the first place. There's nothing Chris would do to combat the hackers different to anything we have done so far, which means the only course of action would either be to have transferred the game entirely away from PIO, which would take many months anyway, or create a new game, which we are doing with EE Universe. I do not believe Chris would have let EE live as long as it has done, and the moment hackers would get control, he would just shut the game down. I would expect that he would have been far less vocal about it with the community, as he was certainly the type of individual to only ever focus on the positive, and anything negative, he regularly refused to address in public.
Like it or not Chris Benjaminsen is not a "player" of Everybody Edits. He made the game for the creative outlets of others to come out and develop. The moment the game became too large for him to handle on his own, he passed it on to Brian Meidell, and went off to do other projects in his life, which have indeed been successful. He is an excellent business-man, but I do not believe he is a good Community Specialist. He would try to avoid talking to large groups of people whenever he could, and the largest group that I'm aware of him speaking to simultaneously was EX Crew in 2011.
Brian Meidell's approach was that the game wasn't making enough money, and so should be abandoned. He pulled MrShoe and MrVoid from the project during the time MrShoe was on vacation for about a month. Eventually, as Brian decided he also wanted to get rid of this game that was cancerous to his company, he passed it off to NVD. Now Brian also has left Player.IO, moving to work with Chris Benjaminsen in America. Effectively, he abandoned EE, never ONCE spoke to the community about the game, and never announced anything about it at all. The reason it was believed MrShoe "went on vacation and never came back", and that MrShoe got all the credit for his abandonment was simply because Brian refused to speak out to the community at all. If anything, MrShoe was the best 'owner' the game had, and he was never owner.
Every single owner except two have abandoned EE when it got too hard for them to handle, including Chris Benjaminsen, Brian Meidell, and Niels Van Dijk. The only owners not to have abandoned the game were Nou, who was pushed out by Atilla, and me, whom Atilla has attempted to push out on many occasions.
So here I am, still here, still suffering through this nightmare of a situation, and doing the only thing I possibly can at this point, which is keep the game offline for security reasons, and do all I can to continue work on EE Universe. If we abandon EE Universe at this point, then it's game over for all of us. No more EE. No more EEU. The game will officially be completely dead.
If Nou had stayed owner, I believe EE Unity would be out by now, and the game would have been moved away from PIO. As far as I can tell, it is entirely Atilla's fault this is not the case, simply because Atilla made a decision that Nou wasn't doing his job well enough.
Offline
HomerJC170, mrjawapa, LukeM, Zoey2070, Charlie59876EE, Kentiya, Kirby, Bimps, Slushie, Norwee, SirJosh3917, ZeldaXD, Kkay, Minimania, Jorc, Snowester, TaskManager, mutantdevle, ByteArray, rgl32, Ndancyv, Satanya, LIATRI42, Master1, 2b55b5g, Pqwerty, ShadowsEdge, Gosha, Latif, Schlog, TundrumMax, Adonis123, Raphe9000, vlhx, kaj93, Mariomaster, skullz17, Dencc, Lightning Splash, Blackmask, Tomahawk, Aoitenshi, Weirdoverse, Zumza, rat, AllenCaspe9510, Grilyon2, italkalotfromee, Filip2005, PTU, Kira, St1ckS4m(EE)
XxAtillaxX wrote:Chris Benjaminsen was going to own Everybody Edits again and develop it, and it would've been released somewhere between 6-8 months ago from now.
We made a deal, discussed the monetization and unique aspects going forward and, literally right before it was finalized, NVD decided to give the game to Emalton, and then NVD gave it to Chris Lamb after Emalton started doing immature **** in-game.
Nou gave the intellectual property rights to Chris Lamb thereafter.. It's extremely unlikely that Chris Lamb would give up the game to anyone else, since he cares more about his ego and making profit from Patreon than the success of the game.It's interesting that you conveniently leave out the part of the story where Chris Benjaminsen claimed he was unable to find developers to work on Everybody Edits, and decided to back out of any deals in terms of ownership. I have tried to make contact with him on multiple occasions since becoming owner. I am relatively certain that he no longer has any interest in taking control of the game.
I would love to hear what the unique aspects were, considering you never mentioned any of those, but as far as I know, your deal was being discussed for an amount close to $15,000 to purchase the game (with plans to split this between development staff), and then $250,000 investment to making it successful again.
NVD, along with many other staff, put development of EE completely on hold during 2017, firmly in the belief that the game would be passed back to Chris Benjaminsen, and I was the only person to say we still had to maintain some levels of updates or we'd lose the community entirely. I did everything I could, as the developers no longer wanted to work on the game, so I did all I could to take responsibility of updating into my own hands, which, at the time, was purely to release new Campaigns. It was only after I had been preparing various campaigns, and planning updates for the campaigns, that the staff of the time renewed their interest in updating the game, whilst promises of Chris being in control again by September, October, November, and December of 2017, kept being pushed back.
Atilla insisted that he should be the only one to communicate with Chris Benjaminsen, claiming that anyone else communicating with him could jeopardize the deal. We all respected that instruction, and it was only when NVD finally realised the deal was unlikely to ever come through that he broke down and wanted to be rid of the game. Atilla can try to claim that it's somehow my fault that Benjaminsen is not currently the owner again, but history suggests that the only two individuals that could possibly be to blame for that could be Atilla and Chris himself.
I don't care about my ego, and never have done. I've attempted to help this game for the better over all 10 years of its existence, and not once have I asked for gratitude or even monetary gain. I'm not sure which world you're living in where a Patreon that pays currently $341 a month is enough to make "profit", but I certainly could not live on $341 a month, and it's only because I do freelance sheet music work in addition to working on Everybody Edits that I make enough money to live. I've had to move house multiple times just to afford to live and not become homeless, currently living in an 8 person shared residence, which I hate, and the rent is £100 a week, down from £510 a month at the last place I lived. I would much rather live alone again, in a place where I could work in peace, and where my housemates don't steal my food and drink, which has occurred. Even the $341 we are receiving, I'm still doing what I can to split between current staff, which NVD never did, and kept all the money for himself, never once paying any of the other staff.
I honestly don't know where the "ego-trip" notion of my personality even came from. As far as I can tell, it's something Atilla has been perpetuating ever since I became owner, and only because Atilla disagreed that I should be owner, but many people have suggested that if NVD had remained owner, EE would have been dead by February 2018, and if Emalton had become owner, it would have been dead by Summer 2018. At least I gave it more longevity than either of those options.
In short, I have never been egotistical about owning or developing this game, and I have certainly never made profit from it. If anything, I have made immense losses in my life trying to keep the game afloat, purely in the belief that we could make something great out of it in future, with the developments of Everybody Edits Universe.
The only owner I believe possibly could have continued doing a better job than I did was Nou, and Atilla is the reason a mutiny occurred to push Nou out of that position. I do not believe Benjaminsen has any interest in receiving the game now, or at any point this year, even before all the hacking. People also seem to forget that Chris Benjaminsen was owner of Player.IO, and is the entire reason behind many of the security issues so many people are so quick to blame me of. As owner of PIO, it's entirely his fault in the first place that PIO does, as Atilla has pointed out, set passwords to be lowercase before hashing them, and for some reason now I'm being blamed for that when it's completely out of my control?
We are moving away from Player.IO for a reason. I was given the game, and I made the best I could out of a bad situation. The only reason I kept EE alive was so we could develop a new game to live on long after Flash dies, and that's what we've been doing. That is what we will continue to do.
As for EE at this point, it's very likely it won't be coming back online, and this is simply because it isn't viable to do so. Anything that we could do can currently just be changed and reversed by the hackers, who currently still have access to the backend of the game. We have done everything in our power to stop them. and it's now down to PIO to fix it. There is nothing more we can do, whether anyone likes it or not.
If Chris Benjaminsen had ownership again, what would be different? Hackers would still exist, and hackers would still have full control over the backend. The only reason they wouldn't have full control for whatever reason is if the hackers chose to respect Chris Benjaminsen enough not to hack his game in the first place. There's nothing Chris would do to combat the hackers different to anything we have done so far, which means the only course of action would either be to have transferred the game entirely away from PIO, which would take many months anyway, or create a new game, which we are doing with EE Universe. I do not believe Chris would have let EE live as long as it has done, and the moment hackers would get control, he would just shut the game down. I would expect that he would have been far less vocal about it with the community, as he was certainly the type of individual to only ever focus on the positive, and anything negative, he regularly refused to address in public.
Like it or not Chris Benjaminsen is not a "player" of Everybody Edits. He made the game for the creative outlets of others to come out and develop. The moment the game became too large for him to handle on his own, he passed it on to Brian Meidell, and went off to do other projects in his life, which have indeed been successful. He is an excellent business-man, but I do not believe he is a good Community Specialist. He would try to avoid talking to large groups of people whenever he could, and the largest group that I'm aware of him speaking to simultaneously was EX Crew in 2011.
Brian Meidell's approach was that the game wasn't making enough money, and so should be abandoned. He pulled MrShoe and MrVoid from the project during the time MrShoe was on vacation for about a month. Eventually, as Brian decided he also wanted to get rid of this game that was cancerous to his company, he passed it off to NVD. Now Brian also has left Player.IO, moving to work with Chris Benjaminsen in America. Effectively, he abandoned EE, never ONCE spoke to the community about the game, and never announced anything about it at all. The reason it was believed MrShoe "went on vacation and never came back", and that MrShoe got all the credit for his abandonment was simply because Brain refused to speak out to the community at all. If anything, MrShoe was the best 'owner' the game had, and he was never owner.
Every single owner except two have abandoned EE when it got too hard for them to handle, including Chris Benjaminsen, Brian Meidell, and Niels Van Dijk. The only owners not to have abandoned the game were Nou, who was pushed out by Atilla, and me, whom Atilla has attempted to push out on many occasions.
So here I am, still here, still suffering through this nightmare of a situation, and doing the only thing I possibly can at this point, which is keep the game offline for security reasons, and do all I can to continue work on EE Universe. If we abandon EE Universe at this point, then it's game over for all of us. No more EE. No more EEU. The game will officially be completely dead.
If Nou had stayed owner, I believe EE Unity would be out by now, and the game would have been moved away from PIO. As far as I can tell, it is entirely Atilla's fault this is not the case, simply because Atilla made a decision that Nou wasn't doing his job well enough.
inb4 someone says tl;dr
When your energy refills...
Offline
Thank you for calling him out on his **** deal with a mysterious man with lots of money.
I cant believe chris would invest that kind of money in a 10 year as r old flash game with a dwindling player base. The game was only making 1K/month when I was staff. He would he retarded to sink that amount of money into EE.
Brian Meidell's approach was that the game wasn't making enough money, and so should be abandoned. He pulled MrShoe and MrVoid from the project during the time MrShoe was on vacation for about a month. Eventually, as Brian decided he also wanted to get rid of this game that was cancerous to his company, he passed it off to NVD. Now Brian also has left Player.IO, moving to work with Chris Benjaminsen in America. Effectively, he abandoned EE, never ONCE spoke to the community about the game, and never announced anything about it at all. The reason it was believed MrShoe "went on vacation and never came back", and that MrShoe got all the credit for his abandonment was simply because Brain refused to speak out to the community at all. If anything, MrShoe was the best 'owner' the game had, and he was never owner.
Idk how many time this has to be said before people get the story right. Mrshoe didnt say "**** it" and abandon the gand.
If Nou had stayed owner, I believe EE Unity would be out by now, and the game would have been moved away from PIO. As far as I can tell, it is entirely Atilla's fault this is not the case, simply because Atilla made a decision that Nou wasn't doing his job well enough.
Atilla was not the only one that drove Nou out. Nou brought great things to the game, but he was a poor leader. I doubt progress would have been made under his ownership. There was a playable unity client at one point, and the lag was awful.
/mobile
I'm not fixing typos
Discord: jawp#5123
Offline
[ Started around 1732369825.1212 - Generated in 0.319 seconds, 11 queries executed - Memory usage: 1.99 MiB (Peak: 2.34 MiB) ]