Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Welcome to Mafia 25! There’s no plot or theme (Random flavor though? Why not?), just get playing.
Fair warning if you didn’t get it earlier; this is a bastard setup.
If you need me to see your day action quickly, DM me (slabdrill#7381) on discord. You will get a response more quickly than a forum PM. Please use the provided PMs for night actions though.
All normal forum rules apply, though as editing is disabled feel free to doublepost if needed.
You may not post in #FFB7C2. All other colors are allowed.
No talking about the game outside of the thread, quicktopics received from the game, and private DMs with me.
Dead players will not receive setup info. There is a private deadchat though.
Days will last 72 hours, and nights 24. Extensions (or shortenings) will be given as I see necessary.
After a majority is reached, you may still post until I lock the thread. No day actions can be used, and the person who is lynched is not allowed to post. If you’re not sure if you’re lynched or not, assume you are. Twilight will last until 24 hours after the day’s start.
All people have the ability to visit someone in the night, if you are not using another night action.
If your role PM has information below the win conditions, it is not part of the rolecard.
There’s no preset format for votes or commands. Write it how you think I’ll understand. Note that this means I’ll be treating fake votes like real ones. You can also be as weirdly conditional about it as you want as long as it makes sense to me (I’ll tell you if I don’t understand) (you should mainly use this as a method to do things if you’re inactive or want something specifically timed).
I make mistakes sometimes! But if you’re wondering about something, it’s probably a role ability.
Night 0 doesn’t count as a night for role abilities unless otherwise specified.
The win system is based off points. Some points come from alignment (though some roles may have values changed), while some come from the actual role. Format is [points] task. x in the points means it can be counted multiple times. Grey elements may not be shown with a rolecard reveal, depending on the situation. Points will be ranked (highest points wins) at the end, so do your best to sabotage everyone that isn’t you.
No copypasting (or sending a screenshot with, etc) something that was sent privately via quicktopic or PM.
During and after Day 3, a majority vote for ending the game will make it happen. The game will also end if only one player is left alive, or if there is a complete stalemate.
If you know of any other common mafia rules (eg. no provable randomness, no gamethrowing), please follow them. I’m too lazy to figure out if I forgot anything important. If you're not sure, ask me.
N2 ends 24 hours from the time this post was edited.
Players:
1. Crybaby
2. Onjit
3. NorwegianboyEE
4. TaskManager
5. peace
6. Mutantdevle
7. Railmat
8. 2B55B5G TNG
9. mrjawapa
10. Kirby
11. Lukas504
12. ASDruska
13. LORD MASTER KING
14. MWStudios
15. AllenCaspe9510
16. ILikeTofuuJoe
17. EEJoranasc
18. Schlog
19. Raprap
suddenly random sig change
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Crybaby wrote:LORD MASTER KING wrote:TaskManager wrote:LORD MASTER KING wrote:"Voting to find out" is no beneficial to town and benefits mafia in every ways. If Luka if truly town, we should be patient. No need to go ham.
Voting to find out is better than voting at random or skipping the day, which is what people usually do on day 1
No way. Day 2 is when you need to act, we currently have 0 concrete proofs, so anyone that is being voted is completely random and unjustified and ultimately benefits Mafia.
We have 20 players Kira. If we lynch 1 town, there's still 16 town members left, because there's only 3 mafia.
Did you forget about neutral roles? And there’s 19 players only (Raprap is removed but idk will Theodinese replace him).
16 town vs 3 mafia is totally unfair lol
I think the fact that this game is point-based kind of skews the whole team-based game - like, I want to get rid of the non-town, so i don't lose points, but I also want to have more points than the rest of my teammates at the end of the game
truly, no-one is aligned in this game since we all have our own private objectives
(interesting setup slab - cool twist on the mafia formula imo)
:.|:;
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Just a reminder that you lose 20 points for each non-town player at the end --> cult members are non-town members, the more there are, the more points you will lose at the end.
RailMat has admitted to being a cult leader, hence we should lynch him before he can spread too much
and then we take out 2B, because he is also a cult member
:.|:;
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I think RailMat is a better target to begin with
Time for my roleclaim
I am the cult recruiter. I am alignment with the cult
I have no day action. My night action is not to kill.
since it seems like he's the one who creates more cult members - if we eliminate him now, it'll be easier to remove the cult later
I have doubts about there being some role that can reverse the cult - although with this game, anything's possible
:.|:;
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2B55B5G TNG wrote:Onjit wrote:Just a reminder that you lose 20 points for each non-town player at the end --> cult members are non-town members, the more there are, the more points you will lose at the end.
RailMat has admitted to being a cult leader, hence we should lynch him before he can spread too much
and then we take out 2B, because he is also a cult member
Also, not everyone lose 20 points, for me it’s 15 points (in my previous town role)
Which raises the question why Onjit said 20? 20 is the value for what mafia members lose for every non-mafia member left alive. Could this be a little mafia slip from Onjit?
Luka504 wrote:Oh, Onjit is too BTW. He's proven to me that through his night action.
How?
Here's what my rolecard says (hiding the actual role for now)
You are aligned with the Town.
[10] Alive at the end
[-20x] Non-town-aligned person at the end
[15x] Town-aligned person at the end
MODMERGE:
If slab decided to make all of these values non-uniform, then this game is even more broken than I originally thought lmao
:.|:;
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I'm going to assume that all town players will also lose points for non-town players
so it only makes sense to eliminate any and all non- town players while we can still contain them
if we wait a day cycle or two, we won't be able to easily contain it
if you are a town player, you must lynch railmat
:.|:;
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if we remove the person adding cult members, we can remove the person that makes town players lose 20 points time he converts someone
and now that we know 2B and devlin are cult members, even if they are locked in, we can just lynch them on day 3 and day 4
:.|:;
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Hider
You know of two hiding places.The following message tells how hiding places work:
<name> has shown you a hiding place!
People who know of a hiding place may choose to hide in it addition to other night actions, which will prevent people who don’t know of it from visiting the person. Anyone inside a hiding place may show others that hiding place, including during day, but only 1 per day cycle. Everyone in a hiding place will know who else has hid in that hiding place that night.
Showing someone a hiding place will give them this message.You are aligned with the Town.
[10] Alive at the end
[-20x] Non-town-aligned person at the end
[15x] Town-aligned person at the end
[4x] Person who knows exactly one hiding place (as of their death)
[-3x] Person who knows both hiding places
My role, which is why i protected luka etc
i think the fact that i had two hiding places ment that it was kinda OP but an interesting role idea
overall i think that the idea of having a mafia game that is point based is cool, but the fact that it was closed, role madness and bastard meant that it was an absolute mess
:.|:;
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