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#1 2019-04-18 11:45:06

ILikeTofuuJoe
Member
From: Obvervable Universe
Joined: 2018-06-04
Posts: 1,710
Website

Box of Mechanical Suggestions - ILikeTofuuJoe

1. Integer Blocks
* Purpose
To simplify the large amounts of switches needed to calculate things and store numbers.
* Items
· Integer Change (I can't think of a better name for that)
· Integer Operation
· Integer Comparison Door/Gate
* Parameters
Integer Change: Integer1, Mode, Number/Integer2
Integer Operation: Integer1, Operation, Mode(Add number or another variable), Number/Integer2
Integer Comparison Door/Gate: Integer1, Comparison Mode, Mode, Number/Integer2
* Actions
Integer Change: Change Integer1 to Number/Integer2
Integer Operation: Returns result of Integer1 <operation> Number/Integer2 to Integer1.
Integer Comparison Door/Gate: If Integer1 <comparison> Number/Integer2 is true, door opens, gate closes, vice versa.
2. Timed Shatter Block
* Purpose
To make timed systems better and to make cool minigames.
* Items
· Timed Shater Block
* Parameters
Timed Shatter Block: TimeToShatter, TimeForReappearence
* Actions
Timed Shatter Block: After a player steps on it, it disappears after <TimeToShatter> seconds, and reappears after <TimeForReappearence> seconds.


https://wiki.everybodyedits.com/images/8/8f/117_cat ~meow~ https://wiki.everybodyedits.com/images/8/8f/117_cat
Posting Goal: 2000
#Joe Griffin
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Thanks HG for the signature and avatar!!!

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#2 2019-04-18 11:47:36

Crybaby
Formerly minimania
From: Takes Over
Joined: 2015-02-22
Posts: 3,832

Re: Box of Mechanical Suggestions - ILikeTofuuJoe

ILikeTofuuJoe wrote:

1. Integer Blocks

Yknow it would be really cool if you would actually explain the game mechanics behind these instead of just what they were meant to do. Change integers/numbers. What does that even mean?

ILikeTofuuJoe wrote:

Timed Shatter Block: After a player steps on it, it disappears after <TimeToShatter> seconds, and reappears after <TimeForReappearence> seconds.

https://forums.everybodyedits.com/viewt … p?id=41442

That would be a Vanish door.


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#3 2019-04-18 15:28:30

ILikeTofuuJoe
Member
From: Obvervable Universe
Joined: 2018-06-04
Posts: 1,710
Website

Re: Box of Mechanical Suggestions - ILikeTofuuJoe

Crybaby wrote:
ILikeTofuuJoe wrote:

1. Integer Blocks

Yknow it would be really cool if you would actually explain the game mechanics behind these instead of just what they were meant to do. Change integers/numbers. What does that even mean?

ILikeTofuuJoe wrote:

Timed Shatter Block: After a player steps on it, it disappears after <TimeToShatter> seconds, and reappears after <TimeForReappearence> seconds.

https://forums.everybodyedits.com/viewt … p?id=41442

That would be a Vanish door.

But it also has a cool feature, it also combines the shatter door, meaning that you can skip the wait with a few touches.


https://wiki.everybodyedits.com/images/8/8f/117_cat ~meow~ https://wiki.everybodyedits.com/images/8/8f/117_cat
Posting Goal: 2000
#Joe Griffin
Signature
Thanks HG for the signature and avatar!!!

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#4 2019-04-18 22:20:25

Andymakeer
Member
From: Nine-tails Vale
Joined: 2016-05-29
Posts: 264

Re: Box of Mechanical Suggestions - ILikeTofuuJoe


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