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#1601 Before February 2015

Chimi
Guest

Re: MX Crew, Revived (2014)

Just a sample level... but is it enough to get in?

/puppydogface

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#1602 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: MX Crew, Revived (2014)

*slaps the puppy dog face off you* NO! BAD DOG! it is pretty good, but.... We are invite-only.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#1603 Before February 2015

Wezza
Guest

Re: MX Crew, Revived (2014)

whats the link to the collab lv with go?

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#1604 Before February 2015

Pyromaniac
Official Caroler
Joined: 2015-02-15
Posts: 4,868

Re: MX Crew, Revived (2014)

Umm you have it.. its your great world //forums.everybodyedits.com/img/smilies/tongue

THe other one, that we are doing in kaoss', that is MX only

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#1605 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: MX Crew, Revived (2014)

Wait.... Didn't wezza erase that?


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#1606 Before February 2015

Pyromaniac
Official Caroler
Joined: 2015-02-15
Posts: 4,868

Re: MX Crew, Revived (2014)

Nope.. he erased the one that he had there before

i just checked, its still there

DON"T erase it! just so you guys know, we are doing TWO MAPS! one with GO Crew, other with JUST MX CREW

PM me for themes

Last edited by Pyromaniac (Mar 8 2011 4:48:22 pm)

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#1607 Before February 2015

Jojomanjo
Guest

Re: MX Crew, Revived (2014)

We should make a recruitmant thread.

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#1608 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: MX Crew, Revived (2014)

We are recruiting members? If we are we should make a big deal about it so we get the best of the best.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#1609 Before February 2015

Wezza
Guest

Re: MX Crew, Revived (2014)

i hate it that i get blamed for erasing everytime...

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#1610 Before February 2015

Gamer1120
Member
Joined: 2015-12-29
Posts: 2,659

Re: MX Crew, Revived (2014)

Hey, Pyro, you forgot to put me in the list, im the tester (KAA, FOAM)

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#1611 Before February 2015

AmoebaLord
Guest

Re: MX Crew, Revived (2014)

We should have new recruits create a temporary world, and give them two hours to build it up, then judge it on the following matrix:

- Number of views (total divided by 10)
- Max players in room at once (out of 45)
- Originality (out of 15)
- Quality (out of 15)
- Fun factor (out of 25)

Then we take the people that score the best and they get on.

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#1612 Before February 2015

Wezza
Guest

Re: MX Crew, Revived (2014)

yep, that could work, but do we really need new members?

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#1613 Before February 2015

Pyromaniac
Official Caroler
Joined: 2015-02-15
Posts: 4,868

Re: MX Crew, Revived (2014)

We are not recruiting...idk where you got that idea //forums.everybodyedits.com/img/smilies/tongue

and since i'm lazy, i'll just post level theme here...

We are doing a nuclear bomb level. It starts in a city, then you have to escape the city to a safehouse built into a cliff. for THAT we are using Kaoss' GREAT WORLD

and for the GOCREW collab, we are using WEZZA's world k?

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#1614 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: MX Crew, Revived (2014)

Well we need to be sure of what we're doing when we do start recruiting.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#1615 Before February 2015

AmoebaLord
Guest

Re: MX Crew, Revived (2014)

I dibs making the house on the cliff and the ocean!!! https://wiki.everybodyedits.com/images/c/c0/069_LOL

Anyways, PM me the link and pass.

By the way, I was playing EX Crew's Fall of Zeal level, and a noticed something.   The black minis.   Or, more accurately, the lack thereof.   Can we try not to have any of those dumb black box minis?

Last edited by AmoebaLord (Mar 9 2011 4:39:13 pm)

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#1616 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: MX Crew, Revived (2014)

Those are a bit annoying, but they fill empty space and allow you to work around art, but we are so awesome we can find a way to do anything.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#1617 Before February 2015

MIHB
Guest

Re: MX Crew, Revived (2014)

Different55 wrote:

Those are a bit annoying, but they fill empty space and allow you to work around art, but we are so awesome we can find a way to do anything.

I find this to be the wrong mentality.

Never work "around" art.   Use the art as the basis for a room.   If your room doesn't fit your art, why have them together?

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#1618 Before February 2015

Pyromaniac
Official Caroler
Joined: 2015-02-15
Posts: 4,868

Re: MX Crew, Revived (2014)

Thanksmihb:)
And today I think is the day. The day we start the level :0

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#1619 Before February 2015

Kaosslasher
Guest

Re: MX Crew, Revived (2014)

Good //forums.everybodyedits.com/img/smilies/smile today's the day im busy :/

try and get on tinychat as early as possable, and i'll leave level open for you, k?

cause well, thursday's are busy. very busy.

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#1620 Before February 2015

AmoebaLord
Guest

Re: MX Crew, Revived (2014)

MIHB wrote:
Different55 wrote:

Those are a bit annoying, but they fill empty space and allow you to work around art, but we are so awesome we can find a way to do anything.

I find this to be the wrong mentality.

Never work "around" art.   Use the art as the basis for a room.   If your room doesn't fit your art, why have them together?

That's exactly what I mean.   In Fall of Zeal, there are no black minis.   All of the obstacles and games are meshed perfectly into the scenery (not "art").

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#1621 Before February 2015

Wezza
Guest

Re: MX Crew, Revived (2014)

true, true, but to get as good as that we have to put more time and effort in a map.

I got the HIVE open, can some1 help me with some dummys'?

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#1622 Before February 2015

AmoebaLord
Guest

Re: MX Crew, Revived (2014)

exactly, we need to start putting more time and effort into our maps.   we didn't even spend a full week on the cereal level.   right now it feels like we're mass-producing levels, and they're getting lower and lower in quality.

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#1623 Before February 2015

Kaosslasher
Guest

Re: MX Crew, Revived (2014)

http://beta.everybodyedits.com/games/PWAGiEHtF2a0I

here is the level link guys, in half an hour, im gone for an hour from this post, so.. yeah..

code is the same as always.

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#1624 Before February 2015

Kaosslasher
Guest

Re: MX Crew, Revived (2014)

What is this? i dont even

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#1625 Before February 2015

AmoebaLord
Guest

Re: MX Crew, Revived (2014)

[question mark]

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