Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I just have a few questions concerning label, I thought it would interest others so I'm doing a topic about it.
Will we have Label in EEU?
Would it be unfair to give Label to actual content creators?
If you had Label, how would you use it guys?
I would use it the way the staff do: creatively in levels. I always thought it was a way for staff to show their favoritism for people when they would use the labels to help those creators out but wouldn't even consider other people. Look at Aoitenshi's Station levels to understand what I mean.
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i would use it to make people lag more
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In game art mainly. But labels are generally handy to have.
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I mean theres no reason they can't be added to flash EE, just need to have a few tweaks:
1. Have them be a individual purchase in the shop (for a relatively high price, maybe 1000 each?)
2. Set a hard limit on the maximum number of labels in a world (depends on how many it takes to lag out a level)
3. Set a character limit on each label (for convenience sake probably the same as a sign)
That way people can have labels in their world, which is undoubtedly useful, without having it get out of control.
:.|:;
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label is somethign i want for ages (for some years tbh) its much nicer to have fkoating visible text iin worlds liek tutorials +ive saw a few arts being made with em but reight now if in wrong hand ee could crash so i hope if it comes in EEU they could make it unbreakable or they coudl add another sort of label ussable for everyone
thanks hg for making this much better and ty for my avatar aswell
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I'd write stuff in void
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1 for 1000? Dude! I was thinking of using like 50 of them for just one puzzle in one of my levels! That would take 50 000 energy!
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it could be simplified if they just added each letter and number as individual decorations
like this, there is a single "A" at the Decoration Tab
when you click, it opens a menu like sound notes
this lets you choose the color and which character you want to add
each one is a single character and occupies the whole block
F
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hell i dont have that mcuh space in my worlds I's an dl's and 1's are much smaller then O's
thanks hg for making this much better and ty for my avatar aswell
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Let's say my plans with label text are a bit odd
And that's why we'll never get them
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Let's say my plans with label text are a bit odd
https://imgur.com/JZz9NjB.png
And that's why we'll never get them
To each their own am I right?
Let's say my plans with label text are a bit odd
https://imgur.com/JZz9NjB.png
And that's why we'll never get them
that stsaff being too dumb to not limit em
thanks hg for making this much better and ty for my avatar aswell
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1 for 1000? Dude! I was thinking of using like 50 of them for just one puzzle in one of my levels! That would take 50 000 energy!
I've spent almost 7 times that on a single block. I have 348 world portals of 1k each. You should be able to spend 50k energy in about a few months.
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i would like to take the label blocc and use it to spam epic le meme emojis evberywhere
I would use it the way the staff do: creatively in levels. I always thought it was a way for staff to show their favoritism for people when they would use the labels to help those creators out but wouldn't even consider other people. Look at Aoitenshi's Station levels to understand what I mean.
(just kirby)
I would use it to replace signs, unless it's a large text I'm writing.
For example, I'm making a master hand fight level right now (just under halfway done ) and I really need a red "fight" label and yellow "defend" label for it, since there's a little system inside those areas and I can't put signs there.
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I mean theres no reason they can't be added to flash EE, just need to have a few tweaks:
1. Have them be a individual purchase in the shop (for a relatively high price, maybe 1000 each?)
2. Set a hard limit on the maximum number of labels in a world (depends on how many it takes to lag out a level)
3. Set a character limit on each label (for convenience sake probably the same as a sign)That way people can have labels in their world, which is undoubtedly useful, without having it get out of control.
Last time I checked, it's rendered completely different and can be used to crash clients. Also many label blocks lag so that would have to be fixed as well. Limiting it doesn't solve any of these problems.
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Last time I checked, it's rendered completely different and can be used to crash clients. Also many label blocks lag so that would have to be fixed as well. Limiting it doesn't solve any of these problems.
I once placed a label block with 10000+ characters and it crashed the whole world, so i limited it to 500 characters backend. Labels won't crush any worlds now, but that limit was completely random choice by me, so the proper limit should be set.
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John wrote:Last time I checked, it's rendered completely different and can be used to crash clients. Also many label blocks lag so that would have to be fixed as well. Limiting it doesn't solve any of these problems.
I once placed a label block with 10000+ characters and it crashed the whole world, so i limited it to 500 characters backend. Labels won't crush any worlds now, but that limit was completely random choice by me, so the proper limit should be set.
+ it would be very dependent on the system. A cheaper system probably won't handle 500 chars either.
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John wrote:Last time I checked, it's rendered completely different and can be used to crash clients. Also many label blocks lag so that would have to be fixed as well. Limiting it doesn't solve any of these problems.
I once placed a label block with 10000+ characters and it crashed the whole world, so i limited it to 500 characters backend. Labels won't crush any worlds now, but that limit was completely random choice by me, so the proper limit should be set.
why did you choose 500?
thanks hg for making this much better and ty for my avatar aswell
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Gosha wrote:John wrote:Last time I checked, it's rendered completely different and can be used to crash clients. Also many label blocks lag so that would have to be fixed as well. Limiting it doesn't solve any of these problems.
I once placed a label block with 10000+ characters and it crashed the whole world, so i limited it to 500 characters backend. Labels won't crush any worlds now, but that limit was completely random choice by me, so the proper limit should be set.
why did you choose 500?
that limit was completely random choice by me
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peace wrote:Gosha wrote:John wrote:Last time I checked, it's rendered completely different and can be used to crash clients. Also many label blocks lag so that would have to be fixed as well. Limiting it doesn't solve any of these problems.
I once placed a label block with 10000+ characters and it crashed the whole world, so i limited it to 500 characters backend. Labels won't crush any worlds now, but that limit was completely random choice by me, so the proper limit should be set.
why did you choose 500?
Gosha wrote:that limit was completely random choice by me
yeah but why not a random 200 orso?
thanks hg for making this much better and ty for my avatar aswell
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