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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2018-05-21 03:19:10

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

[Suggestion] Add the player's ConnectUserId to "init"

Doesn't make sense to have it in "add" but not in "init"

If you put it in "add", I'm gonna use the ConnectUserId as a reliable way to connect a user to some data ( username changes e.t.c )
I want it in "init" so I can connect some data to the bot safely

Obviously I could make some magic exceptions... but that turns my code messy - filling it with special cases.

plsty stAff

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#2 2018-05-21 03:31:38

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: [Suggestion] Add the player's ConnectUserId to "init"

Why can't you just use client.ConnectUserId?


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*u stinky*

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XxAtillaxX1526869898706977

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