Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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buy save slots and whenever someone placed this block you can use a slot to save game data of that world (same liek campaings progress gets saved) use a laod block to load data from that world multiply saves can be made in a single world there could be a limit of 50 slots (exlcuding beta/gm)
thanks hg for making this much better and ty for my avatar aswell
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Copy/paste tool between worlds + ability to paste blocks you don't have
Yeah.. No
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Copy/paste tool between worlds + ability to paste blocks you don't have
Yeah.. No
no you dont understand me.. a block that saves dta like in campaigns
thanks hg for making this much better and ty for my avatar aswell
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no you dont understand me.. a block that saves dta like in campaigns
Maybe you should make sentences that we can actually read then.
Explaining your idea with more then one sentence makes us understand the concept you have in mind. People will take it more seriously and with that it has a bigger chance of actually being seriously reviewed by (staff) members.
Ingame: marten22 My steam: MartenM
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no you dont understand me.. a block that saves dta like in campaigns
No one understands you, but you're still wrong.
You don't make any sense because yo utyp lik thsi.
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man people should learn english at some point, i heard it's a pretty good skill when going into the world
Anyways, this has been suggested many times and there are no plans of it being added even though it's one of the things that I want most. I don't think more than one save slot is necessary though.
suddenly random sig change
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To be fair, the grammar / spelling in this one isn't that bad, it's just that you haven't actually explained what they do...
So far you have said there's blocks that when you place them let you save / load data (like in campaigns), and there is 50 'slots' excluding beta / gm.
I for one don't understand what you mean...
Do they work like checkpoints that store extra data, or like something else?
Do they persist after you leave the world?
What are the slots? (per player limit, per world limit?)
What is the exception for beta / gm players?
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LukeM wrote:Do they persist after you leave the world?
"like in campaigns" implies they do
I was thinking that at the start, but he might have just meant saves the same data as campaigns, not that they are used for restoring progress after you leave.
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To be fair, the grammar / spelling in this one isn't that bad, it's just that you haven't actually explained what they do...
So far you have said there's blocks that when you place them let you save / load data (like in campaigns), and there is 50 'slots' excluding beta / gm.I for one don't understand what you mean...
Do they work like checkpoints that store extra data, or like something else?
Do they persist after you leave the world?
What are the slots? (per player limit, per world limit?)
What is the exception for beta / gm players?
yes they save everything cmapaings would save too and its liek ke in other games where you need oto reach a savepoint then save the data and leave the game only to come back load the game slots are across all the worlds because i think the data needs to be stored in your player object
thanks hg for making this much better and ty for my avatar aswell
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Ok so slightly more descriptive description:
My suggestion is to add save slots to the game. This would work similar to save slots in other games where you can save progress in a certain number of worlds, similar to how saving campaigns currently works but with a menu instead of it being automatic.
You would be able to buy these save slots in the shop, up to a maximum to prevent your player data from getting too large to be saved. Beta / GM could maybe get a higher limit than other players as well, as a bonus for those who support the game.
There could also be options for save/load blocks, which would be set places in the world that you can save and restore your progress to prevent this feature from breaking certain worlds like bosses or multiplayer minigames. When you touch one of these blocks you are taken to the save/load screen where you can pick a slot to save to / load from.
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