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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2018-01-21 17:55:34, last edited by RailMat (2018-04-08 17:24:00)

RailMat
Formerly MatthijsFidder
From: Emmen (NL)
Joined: 2017-05-22
Posts: 1,534

Mafia 19 signups [signups open] [6 places left]

Mafia 19 comes here. It will be a classic setup with 13 players. The game will start 15 April at 5:00 PM (CEST) if I've got enough signups.

mafia rules:

I'll use the overtime feature. This means when the day is over without majority, the player who have the most votes will be lynched. If there is a tie, I'll start overtime. This means all votes which are not on the tied players will be unvoted. Overtime ends when a vote breaks the tie

Players:
Backups:

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#2 2018-01-21 18:59:56

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Mafia 19 signups [signups open] [6 places left]

Intent to hammer.


kMMA0S6.png dxGW6FY.png

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#3 2018-02-16 11:09:09

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Mafia 19 signups [signups open] [6 places left]

I bet it’s a **** post


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#4 2018-07-24 21:51:42

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Mafia 19 signups [signups open] [6 places left]

Eh, I might if I think of a suitable enough setup fit for EE forums. However, I'm currently modding and playing in several games on mafiascum.net.


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#5 2018-07-25 10:32:02

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Mafia 19 signups [signups open] [6 places left]

Luka504 wrote:

since hosting a game is probably way harder than it looks,

It definitely is. Don't do my mistake with hosting a game by trying to do more than you're actually experienced enough to do. When modding, you constantly feel under pressure to get things right since, if you don't get things right, you could potentially ruin the game. Whereas, as a player, getting things wrong is part of the dynamic of the game. Since the game I modded on EE, I haven't made any mistakes on mafiascum that have actually affected the game, but I've still made a few mistakes here and there. It is quite intensive but fun nonetheless.


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