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#1 2017-10-17 14:51:01, last edited by RailMat (2017-10-29 12:02:54)

RailMat
Formerly MatthijsFidder
From: Emmen (NL)
Joined: 2017-05-22
Posts: 1,534

Mafia 16 [TIE]

Welcome to Mafia 16.

Rules
1. All forum rules apply, however multi-posting rules are more lenient. So long as your posts are relevant to the game it shouldn't be an issue.
2. Do not post in this thread unless you are alive in the game. All posts made by dead players and people not in the game will be deleted.
3. You may not edit or delete your posts. This function will be disabled in this game.
4. If you stay inactive too long or not contributing to discussion , you will be prodded for inactivity and replaced if you don't respond to the prod within 24 hours.
5. Do not quote, copy paste, or screenshot any message sent by the game moderator for any reason. Paraphrasing is allowed, such as saying what your role is or does, but don't copy paste an entire role pm word for word.
6. Do not gamethrow. Gamethrowing is defined as actively working against your role/faction's win condition, and is dealt with on a case by case basis.
7. As soon as a majority is reached, it counts as the day being over. The moderator may not be there to lock the thread immediately so do not post after majority is reached.
8. You may not talk about the game with living players through any means other than the game thread and Mafia night chat. No exceptions.
9. Remember that this is just a game. If I see any form of harassment that may warrant a replacement or modkill.
10. If any player breaks any of these rules please private message me on the forums and I will deal with it. Do not use the forums report feature to report someone breaking one of the game rules unless they are also breaking a forum rule.
11. The moderator's word is final. If I say not to do something it means don't do it. If you have an issue then it's best to save until the end of the game as to not interfere with the game.

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#2 2017-10-17 17:25:18

mutantdevle
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Joined: 2015-03-31
Posts: 3,848
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Re: Mafia 16 [TIE]

Zumza wrote:

Does anyone know when's the next full moon?

I don't know about y'all but for me it's:
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#3 2017-10-17 19:34:21

mutantdevle
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Re: Mafia 16 [TIE]

Zumza wrote:

I'm going to vote for a !nolynch.

Why? No lynching is and always will be bad.


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#4 2017-10-17 19:39:33

mutantdevle
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Joined: 2015-03-31
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Re: Mafia 16 [TIE]

MartenM wrote:

Werewolf - Baddies, can probably kill one person a night.

I have never seen a werewolf in a game before but from my understanding, they can only kill on nights with a full moon.

Can someone more experienced with this role answer this please:

Do we get told when there is a full moon or do we have to decipher how often it occurs from the deaths?


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#5 2017-10-17 19:48:19

mutantdevle
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Re: Mafia 16 [TIE]

Emalton wrote:

Oh also will the countdown timer link stay the same throughout the entire game? If so, I'm going to bookmark it so that's why I'm wondering.

I used the same timer during my game and it sadly doesn't work like that (at least, I couldn't find a way). A new link is created each time for each new timer so bookmarking won't work unless you bookmark each one individually and remove them when the time expires (which kinda defeats the purpose of bookmarking).


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#6 2017-10-17 22:24:03

mutantdevle
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Re: Mafia 16 [TIE]

!vote Zumza

He didn't answer my question. Besides, we need to get a ball rolling.


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#7 2017-10-17 22:24:37

mutantdevle
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Re: Mafia 16 [TIE]

Specifically the question directed at them, not the one about werewolves*


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#8 2017-10-17 23:04:57

mutantdevle
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Re: Mafia 16 [TIE]

Lol I’m not a leader, just an aggressive leaning player; though I do have quiet moments. There are other more vocal players here, but I get the feeling that more people than usual are going to be quiet this game.


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#9 2017-10-18 08:43:55

mutantdevle
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Re: Mafia 16 [TIE]

Oh jeez, did anyone else feel like HeyNK’s last post was really patronising?

But yes, no lynches are not an option. They are not healthy for the town and as such we shouldn’t be no lynching. But I disagree that discussion about roles is pointless. It’s a good idea to understand what each role does so that we can use them effectively. How often the werewolf can kill is something that matters as it tells us roughly how much time we have to figure this all out. Furthermore, if they can only kill every other day, we should no lynch on days they cannot kill to avoid having an even number of players.


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#10 2017-10-18 11:03:13

mutantdevle
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Re: Mafia 16 [TIE]

jkdrip wrote:

Also to clarify I only support d1 NoLynch.

Why? There are so many benefits to lynching each and every day, including day 1. Assuming the mafia kills every night, a no lynch gives an even number of players making it harder to reach a majority. Also, the less total players in the game, the more likely our lynch will be a scum.

jkdrip wrote:

Basic mafia theory tells me town is screwed if town lets a scum lead them, and right now I don't know what sure you are on.

What makes you so sure we can follow Onjit's wagon though? By the same reasoning you give to not follow HeyNK's vote, we can also apply to Onjit's vote. Though I guess Onjit wasn't so much "hey everyone vote like me" like HeyNK is. Besides, you probably would have placed your vote on HeyNK even if Onjit didn't.


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#11 2017-10-18 12:08:27

mutantdevle
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Re: Mafia 16 [TIE]

I disagree with the whole "scum influences it" as a reason not to lynch day 1. The scum will try and will influence every single day of the game. If you are really so worried that scum will influence you, then start the wagon yourself and influence others by persuading them you are town.


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#12 2017-10-18 12:08:50

mutantdevle
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Re: Mafia 16 [TIE]

*Or that the person you have started the wagon on is dodgy.


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#13 2017-10-18 16:14:44

mutantdevle
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Re: Mafia 16 [TIE]

So AnatolyEE you don’t actually want to play? I’m not sure If you’re joking or not.


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#14 2017-10-18 16:56:06

mutantdevle
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Re: Mafia 16 [TIE]

We're not going to lynch you because you want to be lynched. If you truly are a townie as you claim you are then lynching you does us no favours.

Also am I the only one who thinks this eagerness to be lynched is a bit suspicious? From the role names, I wouldn't have thought there would be any jester variants; so I'm just going to assume for now that this is just him being him.


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#15 2017-10-18 17:38:34

mutantdevle
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Re: Mafia 16 [TIE]

Okay since the day is running out I'm just going to:

!vote HeyNK

I don't think I need to state why but just know that I will probably change if we get a better target.


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#16 2017-10-18 17:44:14

mutantdevle
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Re: Mafia 16 [TIE]

Also this is just a quick scum read, I know there's not much to go on at the moment but these are just my initial thoughts.

Zumza - Slightly scummy, derp more than anything.
HeyNK - Slightly scummy.
Emalton - Can't tell.
Slabdrill - Can't tell.
MartenM - Just seems clueless.
AnatolyEE - Slightly scummy.
jkdrip - Town.
Onjit - Derp town.
N1KF - Yet to comment.
hummerz5 - Derp town.

Devlin - Werewolves and devils are basically the same thing right?

MatthijsFidder - Orange you glad he isn't still using blue?


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#17 2017-10-19 00:08:17

mutantdevle
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Posts: 3,848
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Re: Mafia 16 [TIE]

HeyNK aren’t you supposed to be an experienced Mafia player? Because your irrational behaviour definitely doesn’t give that impression.


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#18 2017-10-19 07:28:11

mutantdevle
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Posts: 3,848
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Re: Mafia 16 [TIE]

Yo @everyone, start voting.

I’m going to be especially critical of people who fail to vote as I consider not doing that a scum action. You don’t have to be certain on your vote, just vote for someone.


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#19 2017-10-19 08:03:51

mutantdevle
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Joined: 2015-03-31
Posts: 3,848
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Re: Mafia 16 [TIE]

hE sEeMs InTeLlIgEnT mUsT bE sCuM!!!

So basically according to you N1KF this is my list of crimes:

- Helpfulness doesn’t count because I’m allegedly intelligent (thanks for the compliment?)
- I woot posts
- I didn’t blindly follow the HeyNK wagon
- I was the 3rd to vote on the wagon
- I agree with Onjit

Also just saying but if you’re going to criticise lurking then maybe you should post more first?


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#20 2017-10-19 11:58:23

mutantdevle
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Re: Mafia 16 [TIE]

Apparently, Zumza is banned for -1 hours.

Also just saying, we have 4 hours left. If you don't want a no-lynch then you should probably be voting HeyNK who is currently L-2. By all means, build a case against me tomorrow (on what basis I am really confused to know?) but for now, for the sake of the town, we need to get a lynch in.

Zumza wrote:

No, theres actually a very good rule of lynching that statistically plays off very well: keeping an odd number of players alive every day.

That is exactly what I am saying... If we don't lynch and mafia kills then there will be an even number of players which will put us at a disadvantage.


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#21 2017-10-19 14:04:42

mutantdevle
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Re: Mafia 16 [TIE]

When did HeyNK day he was a vig?

He says he hard claims VT. That’s vanilla townie is it not?


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#22 2017-10-19 14:35:45

mutantdevle
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Re: Mafia 16 [TIE]

In B4 HeyNK now claims a power role because that would have saved him.


Also with the whole vig thing, we know that role isn’t in the game because matt told us the role names in the signup thread.


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#23 2017-10-19 14:40:20

mutantdevle
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Re: Mafia 16 [TIE]

Oh also HeyNK is at L1 if I’m not mistaken.


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#24 2017-10-19 15:52:08

mutantdevle
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Re: Mafia 16 [TIE]

Matt it isn’t L-2 it’s L-1. N1KF changed their vote from me to HeyNK and it was in bold...


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#25 2017-10-19 15:57:46

mutantdevle
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Joined: 2015-03-31
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Re: Mafia 16 [TIE]

3 mins left. GG on the no lynch. We better hope the is either no or 2 kills tonight or we are going to be at an early disadvantage :/


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