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#26 2017-10-21 18:14:17

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

Onjit's lurking, his only real action this game is sparking the wagon on HeyNK d1. hummerz5 seems to be playing rather passive this game. I wouldn't put either of them on one side or another, personally.


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#27 2017-10-21 23:41:34

Harmonious
Formerly jkdrip
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Re: Mafia 16 [TIE]

Matt, your explanation still doesn't make sense. Saying there are no chances in the vote count is the same as saying there are no opportunities in the votecount. See why we're confused?


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#28 2017-10-21 23:55:54

Harmonious
Formerly jkdrip
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Re: Mafia 16 [TIE]

How do y'all know "chances" is supposed to be "changes?" What if Matt meant "blue" instead? Y'know, since he changed the modtext colour and all. I think Matt meant "no blue in the votecount."

Prove me wrong, I dare you


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#29 2017-10-22 06:03:08

Harmonious
Formerly jkdrip
Joined: 2015-07-27
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Re: Mafia 16 [TIE]

hummerz5 wrote:

guys we're just about 32h left, let's consider reconciling a bit?

Agreed. I know I probably sound like a broken record, but Marten has been incredibly useless to town and he's probably a lynch we can all agree on (or should, unless scum wants to defend him //forums.everybodyedits.com/img/smilies/wink ).

Not a fan of a N1KF lynch, and I've yet to convict Devlin of anything. Not boarding those wagons if they happen.


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#30 2017-10-22 14:16:31

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

Well, I guess that would mean Devlin is town.

!vote Slabdrill

Started posting when a bit of heat got on him sure, but that doesn't mean anything. I don't like that Slab's scumreads list almost everyone as town, and he has yet to vote anybody at all.

Since I was pushing Marten so hard, I believe that warrants some more townie points for me. I don't like that HeyNK tried to avoid the Marten lynch.


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#31 2017-10-22 14:47:20

Harmonious
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Re: Mafia 16 [TIE]

hummerz5 wrote:

!vote n1kf

slabdrill could be a good one but this gent was pushing someone who is apparently claiming town so much that they wouldn't post, which seems pretty townish to me

This is true, but I don't believe N1KF is scum for it. Here's a short behaviour analysis on N1KF:

If scum: Knows Devlin is a townie, so he decides to really push for specifically HIS lynch.
If town: Doesn't know who is who, so he mis-analyzes and ends up putting together an argument against Devlin.

The issue I have here is that if N1KF were scum, he'd have KNOWN that hard-pushing Devlin would have raised some eyebrows when he actually got lynched. It's not a good scum play, and I believe N1KF a better player than to make that kind of error.


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#32 2017-10-22 14:49:42

Harmonious
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Re: Mafia 16 [TIE]

Also Matt, if you won't modkill Devlin immediately, could you at least prod him for inactivity? Since he's not going to be playing anymore.


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#33 2017-10-22 15:03:56

Harmonious
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Re: Mafia 16 [TIE]

Replacement won't work. Devlin is practically confirmed town now, and that's slightly game breaking.


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#34 2017-10-22 15:06:29

Harmonious
Formerly jkdrip
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Re: Mafia 16 [TIE]

Onjit's a good lynch. I kind of question "but then why not Slabdrill?" Regardless, to put a tad more pressure on him,

!vote Onjit


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#35 2017-10-22 17:52:40

Harmonious
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Re: Mafia 16 [TIE]

HeyNK wrote:

why is conftown devlin so low on your list?

Probably because it's not a scumlist.


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#36 2017-10-22 17:58:30

Harmonious
Formerly jkdrip
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Posts: 644

Re: Mafia 16 [TIE]

Also while it is likely that there's only 2 mafia left, I wouldn't rule out the possibility of a different number.


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#37 2017-10-22 20:19:50

Harmonious
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Re: Mafia 16 [TIE]

3 mafia would be balanced, yes. I was just taking into account that none of us are familiar with what kind of setups Matt considers balanced.

Mafia is probably going to kill either me, since I've somehow gained the town's trust even before Marten was proven scum (I don't get it myself), or Devlin if he's not prodded. I don't see why they'd target Zumza. So, in hopes that I live to see the light of tomorrow, I shall role claim.

I am a vanilla townie. WHOA!


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#38 2017-10-23 00:25:36

Harmonious
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Re: Mafia 16 [TIE]

I'm confused. Has Onjit actually claimed a PR or is he just memeing?


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#39 2017-10-23 00:38:22

Harmonious
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Re: Mafia 16 [TIE]

Ok but how does this:

Onjit wrote:

Quick question, besides me, if you could kill one player, who would it be? Because I have a memey option if/when I get mislynched, but I'd rather use it on someone worthwhile.

Translate to "I'm the hunter"???

Maybe Onjit himself can clarify for me


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#40 2017-10-23 01:09:56

Harmonious
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Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

Ah, I think I understand. I'd still prefer to have Onjit confirm that, though.

If he is the hunter, I guess it's time for an updated scumlist for Onjit to look at. That'll be coming shortly.


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#41 2017-10-23 01:23:22

Harmonious
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Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

Well since you get to do that via any death, not just lynching, let's not lynch you. I'd rather have a confirmed townie, who still gets to shoot when he dies at night, than a dead townie that gets a shoot.
!vote Slabdrill [again]


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#42 2017-10-23 01:50:42

Harmonious
Formerly jkdrip
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Re: Mafia 16 [TIE]

jkdrip's updated scumreads

I'm considering Onjit confirmed town until a counterclaim arises. So, whomever Onjit votes (if he chooses to), I shall as well.


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#43 2017-10-23 01:59:14

Harmonious
Formerly jkdrip
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Posts: 644

Re: Mafia 16 [TIE]

HeyNK wrote:

also, now that we know onjit gets a kill DO NOT TELL HIM WHO TO SHOOT IF HE GETS KILLED AT NIGHT!!!!!!


Because then, mafia can just read that, say "Oh nice, we're not in that pool/we aren't that person", then shoot him for a double kill!

I mean sure but there's no guarantee that Onjit will follow whatever we say. HE'S the hunter, after all, not us.


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#44 2017-10-23 02:53:07

Harmonious
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Posts: 644

Re: Mafia 16 [TIE]

As I understand it Onjit doesn't decide WHEN to kill someone. It's a choice that's given to him when he dies. So, he can't "use up" his kill.


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#45 2017-10-23 03:45:53

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

N1KF wrote:

If I recall correctly, LyLo means Lynch-or-Lose.

There are multiple possibilities if Onjit makes his future target public (and doesn't lie or change his mind):

  • Onjit targets innocent player; gets nightkilled: Two innocents killed. (bad)

  • Onjit targets innocent player; doesn't get nightkilled: No cheap kills for the werewolves. (good)

  • Onjit targets werewolf; gets nightkilled: Onjit goes down with werewolf. Helps out the town a lot at the expense of Onjit. (R.I.P.) (mostly good)

  • Onjit targets werewolf; doesn't get nightkilled: We get a hint towards the identities of the werewolves. No cheap nightkills. (good)

If we make the crude assumption that all options have an equal chance of happening, then that means that Onjit making his target public would be the best option since three of four options are good.

The "Doesn't get nightkilled" options don't work, since in order to perform the kill, Onjit would have to either be lynched or nightkilled. And we're not lynching him.


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#46 2017-10-23 03:54:58

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

Current votecount:
Onjit: Zumza, Slabdrill
N1KF: HeyNK
Slabdrill: jkdrip
Nolynch: Alek5andar (or at least that's what Matt's last vc shows)

If I'm wrong I'm sorry don't hurt me


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#47 2017-10-23 04:10:04

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

I think Onjit will live until at least tomorrow anyways. Kind of like how in ToS confirmed vets tend to live until the end.
Unless mafia is still rolehunting I'll probably be next to go


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#48 2017-10-23 04:21:13

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

N1KF wrote:
jkdrip wrote:

Unless mafia is still rolehunting I'll probably be next to go

How do the werewolves role-hunt if they don't have any role-checking roles? What are you talking about?

Somebody speculated that the Emalton kill was due to role-hunting
Maf can role-hunt based on VT claims, or reading people the same way town scumreads


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#49 2017-10-26 15:58:11

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

I think? I started the Slabdrill lynchwagon, on the basis of him being one of the biggest lurkers. However, you'll also find that before Marten was killed I was really pushing for his lynch.

Certain characters have been rising on my scumminess scale but I'm at work rn, so I'll post that later


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#50 2017-10-26 15:58:59

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 16 [TIE]

In one of my posts I also defended Devlin, saying that he posts and votes so we should keep him around


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