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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2017-10-03 18:57:54

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Open worlds

With the spam of open worlds, I think they should only be shown in "open" tab


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#2 2017-10-03 19:05:16

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Open worlds

It would still make the lobby get stuck trying to load rooms.

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#3 2017-10-03 19:20:54

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,847
Website

Re: Open worlds

HG wrote:

It would still make the lobby get stuck trying to load rooms.

I don't think it would. EE usually loads on the "mine" tab for me and it wasn't lagging when I joined the game a few moments ago. However, when I clicked the "online" tab everything started lagging. So perhaps only displaying open worlds in the open tag may ease the issue.


kMMA0S6.png dxGW6FY.png

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#4 2017-10-03 20:34:00

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Open worlds

Devlin wrote:
HG wrote:

It would still make the lobby get stuck trying to load rooms.

I don't think it would. EE usually loads on the "mine" tab for me and it wasn't lagging when I joined the game a few moments ago. However, when I clicked the "online" tab everything started lagging. So perhaps only displaying open worlds in the open tag may ease the issue.

MINE worlds are loaded through playerobjects ("getMySimplePlayerObject" returns your worlds)

Online worlds load only when you click online tab,  and they are loaded with PlayerIO's function "ListRooms"

Different methods of loading,  different results

This suggestion won't change anything tbh
Rooms are all the same, but with different properties
Open worlds have type "open", but they still load as all other ones

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#5 2017-10-03 20:38:18

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: Open worlds

I don't care about the lag, EE is laggy anyway. I was leaning toward not having spam


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#6 2017-10-03 21:27:16

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Open worlds

I'd say it should also help with lag though, as most of it comes from the displaying of the worlds, not the loading of them

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