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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2017-08-23 05:33:29

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 2,157
Website

/coin

automatically sends a coin sound to the specified user. edit only

probably with some spamproofing

Last edited by Slabdrill (2017-08-23 05:45:46)


I didn't like the big picture. Guess we're back to text.

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Wooted by:

#2 2017-08-23 08:26:41

MartenM
Member
From: The Netherlands
Joined: 2016-03-31
Posts: 630
Website

Re: /coin

If this is going to be added they better make it /playsound <soundname>. Just so you have acces to all the sounds.
Would be pretty awesome for BALs.


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#3 2017-08-23 14:11:18

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 890

Re: /coin

ok Marten

while (true)
{
    foreach(Player p in Players)
    {
        con.Send("say","/playsound " + p.Username + " it's over 9000");
    }
}

very fun


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#4 2017-08-23 16:04:53

peace
Formerly peace men
From: the netherlands
Joined: 2015-08-10
Posts: 809

Re: /coin

Slabdrill wrote:

automatically sends a coin sound to the specified user. edit only

probably with some spamproofing

if edit only just place a coin


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ty anatoly and blueclued

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#5 2017-08-23 16:23:56

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 2,157
Website

Re: /coin

peace wrote:
Slabdrill wrote:

automatically sends a coin sound to the specified user. edit only

probably with some spamproofing

if edit only just place a coin

but
/tp rocktheworld314 slabdrill [so that they're on a specific spot confirmed]
then placing a coin

is more annoying than /coin rocktheworld314


I didn't like the big picture. Guess we're back to text.

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#6 2017-08-23 16:34:02

hummerz5
Forum Mod
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,223

Re: /coin

don't forget to teleport them back

and heaven forbid they were in motion


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