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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2017-06-05 21:23:06

The 135 Guy
Member
From: England, UK
Joined: 2015-08-04
Posts: 64

Dope aura retexture (auras by SmittyW)

I just made a small retexture with some amazing auras SmittyW created.
Currently I haven't done all the auras, just 3.
Default, ornate and star are all currently default.
Pinwheel is now an animated hexagon aura.
Torus is now node.
And spiral was retextured to dots.

Link: https://sites.google.com/site/smittyauras/

Original forum post: https://forums.everybodyedits.com/viewt … p?id=28688


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#2 2017-06-05 21:32:42

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: Dope aura retexture (auras by SmittyW)

I am in the phone so I can't check it myself

Did you replace existing textures?

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#3 2017-06-05 21:39:57

The 135 Guy
Member
From: England, UK
Joined: 2015-08-04
Posts: 64

Re: Dope aura retexture (auras by SmittyW)

Naturally I replaced existing textures XD How else was I meant to do it? Adding an aura would make it so only u see yourself with the aura I created + I would need to redo part of setting your aura. Alternatively I could have created a server for it but that's too much effort and you wouldn't see ee.com users with these auras. Replacing textures was the easiest and most logical way to do it.


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#4 2017-06-05 22:07:52

den3107
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From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: Dope aura retexture (auras by SmittyW)

I really dig the hexagon one.

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#5 2017-06-06 03:47:38, last edited by Gosha (2017-06-06 03:47:54)

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: Dope aura retexture (auras by SmittyW)

i'll make better client.
with new blocks and auras
but not retextured, really new blocks. It is possible.

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#6 2017-06-06 08:09:39, last edited by LukeM (2017-06-06 08:10:27)

LukeM
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From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: Dope aura retexture (auras by SmittyW)

Not without a seperate server though is it?
He wants people using the client to see other people using the client with the new auras and blocks, I don't think there is any way to do that without having another server sending the info between people using the client

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#7 2017-06-06 14:52:53

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: Dope aura retexture (auras by SmittyW)

destroyer123 wrote:

Not without a seperate server though is it?
He wants people using the client to see other people using the client with the new auras and blocks, I don't think there is any way to do that without having another server sending the info between people using the client

If he uses the same client he'll see the same graphics.

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#8 2017-06-06 15:04:59

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: Dope aura retexture (auras by SmittyW)

den3107 wrote:
destroyer123 wrote:

Not without a seperate server though is it?
He wants people using the client to see other people using the client with the new auras and blocks, I don't think there is any way to do that without having another server sending the info between people using the client

If he uses the same client he'll see the same graphics.

it is only the case when you retexture auras.

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#9 2017-06-06 16:09:47

The 135 Guy
Member
From: England, UK
Joined: 2015-08-04
Posts: 64

Re: Dope aura retexture (auras by SmittyW)

If I add a block, ee's playerio will reject the packet it sends, so I would need to code a fake edit. This would make it so only YOU would see these blocks, not everyone on the client, meaning I would need to make my own playerio and add the connection to the client I made, then sending/loading blocks from my own server. This would take quite a while and it might be considered cheating as everyone on ee.com would see people standing on the blocks I add as glitching


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#10 2017-06-06 22:29:23

soniiiety
Member
From: peaceful dojo
Joined: 2016-02-10
Posts: 1,747

Re: Dope aura retexture (auras by SmittyW)

hello seb good idea keep on going great job what i really want is a electric arua  that would be cool

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#11 2017-06-06 23:09:30

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: Dope aura retexture (auras by SmittyW)

Gosha wrote:
den3107 wrote:
destroyer123 wrote:

Not without a seperate server though is it?
He wants people using the client to see other people using the client with the new auras and blocks, I don't think there is any way to do that without having another server sending the info between people using the client

If he uses the same client he'll see the same graphics.

it is only the case when you retexture auras.

Or retecture blocks.
When you retexture anything really.

Or were you planning on actually adding new blocks?

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#12 2017-06-07 03:51:53, last edited by Gosha (2017-06-07 03:52:24)

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,206

Re: Dope aura retexture (auras by SmittyW)

Gosha wrote:

i'll make better client.
with new blocks and auras
but not retextured, really new blocks. It is possible.

just like i said.
I've created new client yesterday.
All blocks are new. Not retextures.
50rI4p6.png

to add this i imported my own image with blocks
qR3mXuT.png

and added a wall of code

big
some pics

All of these are client-sided of course

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#13 2017-06-07 15:53:00, last edited by The 135 Guy (2017-06-07 15:58:29)

The 135 Guy
Member
From: England, UK
Joined: 2015-08-04
Posts: 64

Re: Dope aura retexture (auras by SmittyW)

Gosha wrote:

<snip>
All of these are client-sided of course

And there is the issue. They are client-sided, meaning ee.com users, even other users of the client, will NOT see the blocks you place and instead will see you glitch into the air and fall repeatedly when you send "m".

Edit; plus, if I do add a add a way to place the new blocks I add without sending "b" but doing it purely clientside with setTile (done it before, actually extremely easy), I would not be allowed to keep this as a public retexture. I specifically asked nvd if I am allowed to host the retexture on a site so no bans would occur on my part if I post it on the forums. I also asked him if I could add a command that would get some info about players, such as deaths, coins, playerid, simpleid, things you would be able to get with a bot easily. His response was "its a retexture > adds a command. pls." So even though adding blocks like that would be easy I wouldn't be allowed to keep it public.


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