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#1 2016-11-16 21:31:14

BuzzerBee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 3,934
Website

More Database Storage

Why is the database so limited? Does it cost more money to get more database storage? If so why not just make it a paid feature to save worlds bigger than 300x300


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#2 2016-11-16 21:52:55

lrussell
Moderation Team
From: Saturn's Titan
Joined: 2015-02-15
Posts: 845
Website

Re: More Database Storage

It's a limitation of Player.IO itself, more specifically BigDB:

BigDB Documentation wrote:

There are two limits associated with database objects that you should be aware of:

Keys of database objects must between one and 50 characters long, and only consist of word characters (no spaces, special characters).
You cannot save more than 500KB of data in a single database object.

A world is stored in a single database object, and any world larger than 300x300 will likely use more than 500 KB. It's a global limitation with no elegant way around it.

Last edited by lrussell (2016-11-16 21:55:42)


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#3 2016-11-16 23:08:22

Koya
Fabulous User
From: That game
Joined: 2015-02-18
Posts: 6,198

Re: More Database Storage

More database objects for a world or a new database?

Edit: BigDB is heterological.

Last edited by Koya (2016-11-16 23:11:36)


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#4 2016-11-19 02:59:49

John
Guest

Re: More Database Storage

This wouldn't be an issue if EE stored geometric shapes instead of block by block.

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#5 2016-11-19 03:02:57

XxAtillaxX
Member
From: Canada
Joined: 2015-11-28
Posts: 3,818

Re: More Database Storage

This is essentially solved by converting the rasterization of blocks to vectors, as Emalton stated.
Although, this could be temporarily solved by applying compression to the existing byte arrays of x/y/x1/y1 co-ordinates.


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#6 2016-11-20 12:51:24

Gosha
Dev Team
From: Russia
Joined: 2015-03-15
Posts: 5,470

Re: More Database Storage

what about creating 2+ objects for one level and have limit whatever staff say it is?

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#7 2016-11-20 18:17:46

John
Guest

Re: More Database Storage

That would take 2+ times as long to load, and 2+ times the amount of storage.

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