Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I generally look at myself as a good level maker, but I overwhelm myself with so many level projects (I have 13 atm) that they take much longer to get released then they should and the quality isn't really what it should/could be.
As for playing idk i beat ffs so i guess thats cool
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I own...
-the most wooted topic in the rooms section
*checks it out*
Huh, you're right.
+--------+--------+-----------+----------------------------------------+---------+
| id | poster | poster_id | subject | woots |
+--------+--------+-----------+----------------------------------------+---------+
| 536847 | iPwner | 19 | -INVASION- (FIRST PLAYABLE ANIMATION!) | 35.0000 |
| 530736 | Nou | 557 | Mount Uonegatscil | 33.0000 |
| 504647 | Kira | 838 | The Rising Moon -ArtWork- | 26.0000 |
+--------+--------+-----------+----------------------------------------+---------+
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
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I'm both pretty good at minimap art and in-game art. I also have pretty good ideas for worlds
I'm good at playing hard minis but I'm bad at making them
An orange made of Oranjes
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Im that player whos awful at minis,but blames lag even though im perfectly not lagging.
Also im starting to get artistic.
How long will it take me to get banned again?
Place your bets right here.
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Complete the Endurance Campanign that i am not completed it so far.
As a builder, I think I've changed a lot in the time I've played this game. I used to make the minimap art look nice first and then try to somehow form minis into the art. I did that for a long time. It wasn't very creative, I think I was just trying to imitate "pro" levels. Well at some point I realised that I'm not really amazing art, even though I used to think art was my thing, and my minis aren't anything special either. So there was the sci-fi competition, and I thought the only way I stood a chance was if I created something different to what I usually produce - something less conventional. So I created a story-driven level where I gave the player a purpose and I created obstacles which were more than just physics minis, they were actually relevant to the level. That sort of became my style, but I've also recently been experimenting with switches so that's another kind of level that you can expect to see from me. In general, I'll make a level whenever I get a unique idea, or if I want to develop an interesting storyline.
thx for sig bobithan
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I'm a god and you're not lol cuz u suck and I don't
Maverick: Started up on a 6, when he pulled from the clouds, and then I moved in above him.
Charlie: Well, if you were directly above him, how could you see him?
Maverick: Because I was inverted.
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i am nub
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no skill
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yes skill
F
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I'm O.K. at best when it comes to minimap art. I consider myself a pro, but I take time when it comes to minis. I can't make decent minis, but if I tried I might.
My name makes people think I'm an immature noob. Name change incoming.
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