Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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@Hexagon: What?
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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@Hexagon: What?
If I go to everybodyedits.com, click on a world and click play, the url does not change to everybodyedits.com/games/worldid anymore. I wish that it did.
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It does...
BETA website does not do this.
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Xfrogman43 wrote:@Hexagon: What?
If I go to everybodyedits.com, click on a world and click play, the url does not change to everybodyedits.com/games/worldid anymore. I wish that it did.
Can confirm.
Doesn't work for me either.
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Browser? Because I know we have been making some changes to the way it puts ID's in the url
Lame!
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Browser? Because I know we have been making some changes to the way it puts ID's in the url
Yeah the browser. I'd like to be able to share the url by just going to the address bar rather than going to the share icon.
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CJMAEDER wrote:Browser? Because I know we have been making some changes to the way it puts ID's in the url
Yeah the browser. I'd like to be able to share the url by just going to the address bar rather than going to the share icon.
Sorry, I meant what browser are you using?
Lame!
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Same, and you saw it works for me.
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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When are you bringing back "fill"???
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Browser? Because I know we have been making some changes to the way it puts ID's in the url
Also google chrome
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It works for me on opera.
[Edit] It doesn't show the ID for me on opera.
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Xfrogman43 wrote:Same, and you saw it works for me.
In the actual url bar where it says "everybodyedits.com" not the share button.
Look in my picture at the URL...
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Hexagon wrote:Xfrogman43 wrote:Same, and you saw it works for me.
In the actual url bar where it says "everybodyedits.com" not the share button.
Look in my picture at the URL...
Chrome 42.0.2311.135 m (64-bit)
No longer works for me
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Please make a separate bug report topic for this.
Lame!
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I would like to be able to teleport people by their ID because I don't like when I'm playing one of my bot levels and it teleports the bot instead of me.
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I would like to be able to teleport people by their ID because I don't like when I'm playing one of my bot levels and it teleports the bot instead of me.
You might want to consider create a small extra account with which you can play your bot maps.
Would it be possible to place blocks without sending the worldkey with every request?
Don't think so, else it might conflict with other sends.
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i'd like it that if a message starts with an \ (that is not a /) it'd be send to the worldowner like a pm , just in another case (and undandled by the default ee client , otherwise it could be used for spamming)
edit:
Add hasedit to "add"
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Can we have an "effect" sending event where we can give/remove a effect from an specific player? You should also be able to give a zombie or curse effect to a player for a specified time too.
Along with that, also add an command option to change the max zombies and curses.
"Description: Description: is definitely orginal!" ~ Fastmapler The
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Add hasedit to "add"
You already know that.
Only the owner has edit when joining a room, and the owner's name is send in the init message.
So just check if it's the owner.
Can we have an "effect" sending event where we can give/remove a effect from an specific player? You should also be able to give a zombie or curse effect to a player for a specified time too.
Along with that, also add an command option to change the max zombies and curses.
Even though there can be made many cool things with this, it can be abused too much.
A command which can only be used by the worldowner which would set the effect/team of a certain player to a certain value would be a possible alternative without any added risks.
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Fastmapler wrote:Can we have an "effect" sending event where we can give/remove a effect from an specific player? You should also be able to give a zombie or curse effect to a player for a specified time too.
Along with that, also add an command option to change the max zombies and curses.Even though there can be made many cool things with this, it can be abused too much.
A command which can only be used by the worldowner which would set the effect/team of a certain player to a certain value would be a possible alternative without any added risks.
All of the effect and team commands would be owner only as you said. Anyways, the command for the non-infectious effects should be formated like this:
/effect [player] [effectid] [1 to enable/0 to disable]
Zombie and curse effect command is formatted as:
/effect [player] [effectid] [seconds]
Setting the max zombie/curses would work as:
/setmax [zombie/curse] [amount]
Lastly, setting teams would work as:
/team [player] [teamid]
"Description: Description: is definitely orginal!" ~ Fastmapler The
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