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#26 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

I have released the cafe package, and created a new look for displaying my graphics! I will also be touching up my old packages to give them a better look.

#27 Before February 2015

some woman
Member
From: 4th dimension
Joined: 2015-02-15
Posts: 9,289

Re: Brushfire's Graphics

Sir, these are not epic. They are very epic! Keep up the good work!


10 years and still awkward. Keep it up, baby!

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#28 Before February 2015

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Brushfire's Graphics

those are damn cool

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#29 Before February 2015

LegoLover
Guest

Re: Brushfire's Graphics

Those are excellent and I hope they get added to EE. Well done.
One thing though: the 2nd smiley in the winter pack, is over the width limit (no smiley is over 16 pixels in width).

#30 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

LegoLover wrote:

One thing though: the 2nd smiley in the winter pack, is over the width limit (no smiley is over 16 pixels in width).

I'm not sure how/ if I can fix that yet, I will try to work on it.

Expect a tiny, yet cool package within the next two weeks, depending on when it is complete.

#31 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

I sincerely apologize for the double post/ bump.

I just wanted to let everyone know that I am well on my way with my next package. Building detailed and realistic bricks has become infinite times easier with a new art program I recently downloaded.

For example, here is a brick for my next package:

Ky2jH.png

It will be a part of my bedrock package I will be releasing tomorrow.

Last edited by Brushfire (Aug 5 2012 6:03:50 pm)

#32 Before February 2015

Gryllus
Guest

Re: Brushfire's Graphics

By the looks of that brick, it is a package worth anticipating. Also, I noticed you took my advice on adding a bauble to that winter smiley, thank you.

Just a suggestion; you could make a Ancient Ruin Package, if you desire.

Last edited by Gryllus (Aug 6 2012 7:26:55 pm)

#33 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

Thanks Gryllus! I'll develop that package you suggested.

Anyways, my latest and most highly detailed pack; thebG1gk.png is complete and ready for reception.

Do you like it?

Last edited by Brushfire (Aug 6 2012 7:37:39 pm)

#34 Before February 2015

Drew12345
Guest

Re: Brushfire's Graphics

looks nice! though it seems a little dark...

#35 Before February 2015

dutchtimNL
Guest

Re: Brushfire's Graphics

Brushfire wrote:

Thanks Gryllus! I'll develop that package you suggested.

Anyways, my latest and most highly detailed pack; thehttp://i.imgur.com/bG1gk.png is complete and ready for reception.

Do you like it?

Nice pack and graphics, although there should be a little more shading.
What is the name supposed to mean? //forums.everybodyedits.com/img/smilies/wink

#36 Before February 2015

Ster333
Guest

Re: Brushfire's Graphics

awesome!

#37 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

dutchtimNL wrote:

Nice pack and graphics, although there should be a little more shading.
What is the name supposed to mean? //forums.everybodyedits.com/img/smilies/wink

Bedrock Definition- Solid rock underlying loose deposits such as soil or alluvium.

Keep your eyes peeled for another package as well as other improved graphics. I will release them sometime early next week. Perhaps on Sunday...

Any other feedback/ requests?

Last edited by Brushfire (Aug 7 2012 5:15:58 pm)

#38 Before February 2015

Bimps
Member
Joined: 2015-02-08
Posts: 5,067

Re: Brushfire's Graphics

I like them. Hope some will get implanted soon //forums.everybodyedits.com/img/smilies/smile

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#39 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

Brushfire wrote:

Keep your eyes peeled for another package as well as other improved graphics. I will release them sometime early next week. Perhaps on Sunday...

I changed my mind, I'll update today.:)

The party and laboratory pack have been improved...
hCuBw.png

pqMa5.png

Better shading, more realistic.

And I've created a medium sized Ancient Ruin pack. How did I do with this update?

#40 Before February 2015

Everglade
Guest

Re: Brushfire's Graphics

I'm not sure on a lot of the packs really..     

But the Ancient Ruin pack looks great!   Both the pack and the smiley have a great theme and look to it.

I'd promote that more than any of the others //forums.everybodyedits.com/img/smilies/smile

That said..   the Swamp Pack looks great too!   I'm just not sure what smiley would go with it..  

With the water pack physics now implemented, it would be great to have a swamp coloured water as well to swim in.

Nice one //forums.everybodyedits.com/img/smilies/smile

Last edited by Everglade (Aug 10 2012 3:46:45 pm)

#41 Before February 2015

ktostam450
Guest

Re: Brushfire's Graphics

I love your graphics. Make more. Make more. Make more.

#42 Before February 2015

rocktheworld313
Guest

Re: Brushfire's Graphics

These aren't good.

They're great! EZUli.png

#43 Before February 2015

Zakleo
Guest

Re: Brushfire's Graphics

Simply amazing. Two +reps to you my friend c:

#44 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

Thanks for the feedback everyone.1smile1

Everglade wrote:

With the water pack physics now implemented, it would be great to have a swamp colored water as well to swim in.

Good idea! I'll do that!

__________________________

Here is the outer-space pack! Featuring three fun smileys (astronaut, alien, space villain), cool blocks and decorations/ background, and low gravity.
Low gravity affects the background it is in front of by making it darker.
86kQG.png
It makes you move slower, but jump higher, just like moon physics.
Any suggestions for future graphics?

Last edited by Brushfire (Aug 17 2012 5:04:00 pm)

#45 Before February 2015

Fdoou
Banned

Re: Brushfire's Graphics

I love it

#46 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

I've touched up some old graphics, added a ski- helmet smiley, and developed swamp water for the swamp pack ( works like water only you sink instead of float).
To celebrate this, I've made a soft and colorful Carpet Pack. Also, package previews for all of my packages are back.
More coming soon.
What is your opinion on what I have done?

Last edited by Brushfire (Aug 24 2012 5:34:11 pm)

#47 Before February 2015

dutchtimNL
Guest

Re: Brushfire's Graphics

Brushfire wrote:
Brushfire wrote:

Keep your eyes peeled for another package as well as other improved graphics. I will release them sometime early next week. Perhaps on Sunday...

I changed my mind, I'll update today.:)

The party and laboratory pack have been improved...
http://i.imgur.com/hCuBw.png

http://i.imgur.com/pqMa5.png

Better shading, more realistic.

And I've created a medium sized Ancient Ruin pack. How did I do with this update?

Got better! +rep!

#48 Before February 2015

XxagentxX
Guest

Re: Brushfire's Graphics

cool graphics! //forums.everybodyedits.com/img/smilies/big_smile:D

#49 Before February 2015

Brushfire
Guest

Re: Brushfire's Graphics

If you like scary monsters, zombies, and other frighting elements, then you'll enjoy these packages! That's right! Two thrilling packages at once!

If you like my Halloween themed packages (or anything else), let me know.
If you have any concerns/ suggestions, also let me know.

Hooray for my Halloween stuff.

Last edited by Brushfire (Sep 17 2012 4:31:18 pm)

#50 Before February 2015

MarkSuperCool
Guest

Re: Brushfire's Graphics

It looks great, but the carpets look too dark for my opinion.
But hey, I know everyone is not into shades. //forums.everybodyedits.com/img/smilies/cool

Gosha1448297976560894

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