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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#26 Before February 2015

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,645

Re: EEProxy 1.0a

EE Beast wrote:
Zumza123 wrote:

Why can't send data to server?
If in future you will can that will be brilliant!

In what is coded?

C#, But it can be done with any .NET language that can interact with PlayerIOClient.dll

Why need to be an .net to interact with playerio client?
It can be make with   c/c++ as well.


Everybody edits, but some edit more than others

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#27 Before February 2015

rocktheworld313
Guest

Re: EEProxy 1.0a

Timothyji wrote:

Looks Awesome!

When unsure what people are talking about

Say it looks good

EZUli.png

#28 Before February 2015

Fr3akGamer
Guest

Re: EEProxy 1.0a

Can you please send it to me? <a class="__cf_email__" href="/cdn-cgi/l/email-protection" data-cfemail="53203b32373c24383a21312a6063636313343e323a3f7d303c3e">[email  protected]</a><script cf-hash='f9e31' type="text/javascript"> /* <![CDATA[ */!function(){try{var t="currentScript"in document?document.currentScript:function(){for(var t=document.getElementsByTagName("script"),e=t.length;e--;)if(t[e].getAttribute("cf-hash"))return t[e]}();if(t&&t.previousSibling){var e,r,n,i,c=t.previousSibling,a=c.getAttribute("data-cfemail");if(a){for(e="",r=parseInt(a.substr(0,2),16),n=2;a.length-n;n+=2)i=parseInt(a.substr(n,2),16)^r,e+=String.fromCharCode(i);e=document.createTextNode(e),c.parentNode.replaceChild(e,c)}}}catch(u){}}();/* ]]> */</script>

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