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#26 Before February 2015

ewoke
Member
Joined: 2015-02-20
Posts: 412

Re: [Idea]Extra commands

use quickchat its noticeable by bots also fast to use using right alt + numbers above qwerty


if you can read this....good for you

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#27 Before February 2015

Fdoou
Banned

Re: [Idea]Extra commands

that's inconvenient as hell

#28 Before February 2015

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: [Idea]Extra commands

Example:
player1 presses K.
bot: player1 reload weapon.

It wouldn't be nice if players have to say "left", "right", "shoot" and other things.

You really want EE to be a shooter game, don't you?

Last edited by Xfrogman43 (Aug 24 2014 2:41:44 pm)


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#29 Before February 2015

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: [Idea]Extra commands

Xfrogman43 wrote:

Example:
player1 presses K.
bot: player1 reload weapon.

It wouldn't be nice if players have to say "left", "right", "shoot" and other things.

You really want EE to be a shooter game, don't you?

It's the best example i found.


This is a false statement.

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#30 Before February 2015

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,645

Re: [Idea]Extra commands

Well Creature you dont need to say "left", "right", "down", "up". Players movment is public so a bot knows the arrow key or letters "w","a","s","d" are pressed.


Everybody edits, but some edit more than others

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#31 Before February 2015

Jabatheblob1
Member
Joined: 2015-03-01
Posts: 856

Re: [Idea]Extra commands

you could also implement other shortcuts such as double tapping a key or single tapping a key while having a potion active which can be your ammo, while that potion is active all key events are shooting that gun, or while holding space you can switch to another weapon and then the keys can be the shooting.. you would have to remain stationary and it can be like a asteroids type scenario but can be changed to zombies... that would actually work pretty well lol if anyone want's to go ahead and do that, i am too lazy.


If you would like me to make a bot for you, go here.

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#32 Before February 2015

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,645

Re: [Idea]Extra commands

Thats ^ Brilliant!


Everybody edits, but some edit more than others

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#33 Before February 2015

Hexagon
Member
Joined: 2015-04-22
Posts: 1,213

Re: [Idea]Extra commands

I'm basically reiterating with Meredith said but if you were to build an application that would run client-side you could detect when a player presses that key (basically a keylogger) then send it directly to your application.

It would differentiate between different users pressing different letters through an authentication mechanism. This mechanism could be such that when you download the application it brings up a code, and you must "chat" that code in the world to be authenticated.

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#34 Before February 2015

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: [Idea]Extra commands

Can it detect if you type something in the code box, then press send?

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#35 Before February 2015

Creature
Member
From: The Dark Web
Joined: 2015-02-15
Posts: 9,658

Re: [Idea]Extra commands

anch159 wrote:

Can it detect if you type something in the code box, then press send?

If it work with a hacked client, it probably can detect. If you don't understand, teleporthacker1 made a hacked client that hacks code, you must type lolz to get the code if its 0000 to 9999.


This is a false statement.

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