Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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The final round has been judged! No more submissions will be accepted for the time being, although we have given feedback in case we open for submissions again in the future.
Accept:
Victini
010191
Bee
MusicMan
Jahranja
ChidoriAgent20
Master1
Feedback:
Imgood9: Way too many coins, and each coin is pretty dull. Focus more on grand ideas than many little tricks.
Demango: Tedious now, I'm afraid.
Alezz: Some interesting designs, but none of them good enough. Spend more time polishing one or two instead of making 15 different rooms.
DCLevels: Nou and I fell to start about 20 times before losing interest and leaving.
Eggertonist: Similar to the last one in that parts have potential, but other parts are annoying. Also, for the most part we do not like mixing in black barriers with artistic landscapes.
theeditor: First part is neat, the rest is just forgettable.
Sparhawk: boring.
Gadgetgeek: No to silly hookjump, and overall its pretty boring.
Zoey2070: Nice looks and layout, but the gameplay isn't really fun.
Foxboy: its still a little simple, although I think the foundations are good. If we reopen submissions I'd like to see it again with more complexity.
TSF14: Have you actually played shift? No keyblock backgrounds, and hookjumps wtf.
Buzzerbee: You made something like 20 levels, and we did not accept any. The sad thing is that many of them are good ideas, but rather than polish them you moved on to something else.
Bee: We took the frog. Did you intend that trap in the firetruck one?
Panic: Love the look and idea, hate the annoying tiny little minis.
Beastmode: Extremely tedious.
daboss: First bit is nice, but the level has way too many traps and a very nasty fallback. Traps and fallbacks can be ok for an easy level, but they get increasingly troublesome at higher levels, and both at once is a no-go. One of the number-1 rules we follow is we don't want a situation where players are all trapped waiting for 4 minutes to end. Thats why the trap levels (i.e. OMG traps, 6 seconds, etc) are all easy enough to basically guarantee at least one player will beat it.
lol yay i failed miserably
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Sparhawk: boring.
Thank you. Took my inspiration from lilsneppe's contributions. And 1 - 1. Especially 1 - 1.
Ah well. Hopefully there's another time. I suck at making minis anyway.
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i knew my lvl is going to fail anyway >.>
and there are no more changes coming?
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UHHHG... of course... even daniel1234 loved my map..
I hope that this isn't breaking the "One level per person" rule, but I'd like to re-submit my level. I've added a few tweaks:
- You can now go clockwise / anti clockwise.
- Key decorations.
I decided to re-rate it to 2.
http://beta.everybodyedits.com/games/PW7sgwpet6a0I
http://everybodyedits.com/games/PW7sgwpet6a0I
Bee: We took the frog. Did you intend that trap in the firetruck one?
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I dunno, I only drew the picture, whoever was in there and requested I draw it did the minigame for it =P
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Yay, my level got accepted! 1smile1
http://everybodyedits.com/games/PW4Stpi-C3a0I
Thank you so much Mihb? What is the code for my level?? (ex. 5-13 or 7-23)
It didn't give me a link, but name is
Fire EE
Maybe 6-8
They said that submissions are CLOSED.
Maybe get someone to lock this temporarily.
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Yea a lock would be nice
No u.
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So I take it you plan to eventually open submissions again?
Last edited by guwa (Jun 19 2011 1:06:16 pm)
Closed.
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