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#2 Re: Bug Reports » Ninja/Robber making others invisible, Red Ninja visible on the minimap » 2016-02-08 19:50:17

Michele wrote:

The first is a bug, probably.

The second is intended.

Thanks for your reply! However, it's strange that Red Ninja was invisible (at least according to this post) and now it's visible, so I preferred to report it.

#3 Bug Reports » Ninja/Robber making others invisible, Red Ninja visible on the minimap » 2016-02-08 19:38:55

Nythera
Replies: 13

I haven't found any reports of this, but sorry if I just didn't notice.

1. If we wear Ninja/Robber smiley and we stand in the same place with other player, we can make him invisible on our minimap, even if he's not wearing Ninja/Robber smiley. Of course, this player will see himself on the minimap, but I'm not sure how other players will see the same situation - probably depends which smiley will be on the top for others.
o8umhz.jpg

2. Not sure if it was intended, but I think that Red Ninja should be invisible on the minimap as well as Ninja and Robber smiley.
1z3c5lw.jpg

#4 Re: Bug Reports » Badges » 2015-12-27 23:31:40

I use almost all the time Firefox and for me the badge is also invisible. But I checked it on Chrome, Opera, Microsoft Edge and even IE - the badge is visible for me on all four browsers. Moreover the badge was fixed also on Firefox for a short period of time but I'm not able to give the exact time, maybe beginning or middle of November.

#5 Re: Game Discussion » EE Community Project - Tagging blocks » 2015-11-29 20:48:27

hummerz5 wrote:

[...]if you have
"white", "WHITE", "wHite", and "White" they all can be normalized by .ToLowerCase() (and, if you REALLY want, ToUpperCase the first letter.)[...]

To be honest I don't know anything about Java scripts (this jumps in google when I entered e.g. "touppercase"), but I became interested in this and found an "Add-on" for google docs which "Capitalize each cell". This is even much more faster than "Replace all", so thanks for the idea!


hummerz5 wrote:

[...]Please don't be a stickler for casing. You're wasting precious brain power.

Nou just asked to make it more consistent. I don't think that it should be a problem for someone who has anything else to do and wants to do it. Actually, thanks to this pedantry and your post I learned something new, so I don't think it was a waste of brain power or time. //forums.everybodyedits.com/img/smilies/wink

#6 Re: Game Discussion » EE Community Project - Tagging blocks » 2015-11-29 17:56:56

Nou wrote:

[...]The organization is also lacking currently. If you can't think of adding more tags, we need people to organize the tags properly. Here I mean consistency in capitalization, distribution among cells, and consistency with tagging in general. With the latter I mean, some blocks all have the same tag, but some of the same type don't.

It would be much quicker with using Ctrl+H:

Hidden text

Unfortunately, there is no option to use "Replace all":

Hidden text

Of course using "Replace" also makes it quicker than manually typing, but maybe something can be done about it to use also "Replace all"?

#7 Re: Game Discussion » EE Community Project - Tagging blocks » 2015-11-27 23:27:57

I also would like to help.
Username: Nythera

#8 Re: Bug Reports » Adventure League Badge doesn't show up » 2015-10-15 22:21:47

Sorry for gravedigging... According to EE blog:

Fixed a bug causing badge images to not load.

Unfortunately, me and my friend still can't see the Adventure league badge:
svnxi0.jpg

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