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#6 Re: Game Discussion » If you could add/change one thing, what would it be? » 2015-10-30 18:06:17

Zoey2070 wrote:

something mostly off-topic:

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anyway i'd have to say having limited quantity items like portals etc. just. not have them be limited. no builder's club.

An EE convention would be... interesting xD
eh, I'm builder's club anyway, so it would just save me $5 a month. It's really not that bad, but I can see how people with actual lives might not like it (oh and I managed to reply properly for once, be proud plz)

Arkonagames wrote:

3.0 update

lol featuring what? Unless, of course, you just want a popup saying 3.0 has come out, but no actual content.

#7 Game Discussion » If you could add/change one thing, what would it be? » 2015-10-30 14:00:48

Palkia6000
Replies: 17

Hey //forums.everybodyedits.com/img/smilies/big_smile  So I decided to join the forums after coming back from a (kinda) long break of EE. I was looking through some threads about level originality, and the newest campaigns etc.

So I was wondering, if there was one thing you could change about EE (or add, get rid of, and so on), what would it be? It could be a block, a smiley, a physics change, you get the point. For me, I'd probably be boring af and end up just adding a fill option or something when creating a world (backgrounds did help a lot with this though), I think it would just make level creation a lot quicker.

#8 Re: Worlds » Nightmare » 2015-10-28 12:05:00

nlmdejonge wrote:

This is the kind of level that I would probably struggle through if it was part of a campaign.
But without the additional reward(s) and the risk of having to do it all again... nope.

Would implementing a checkpoint system (for example, like in the campaign missions) make you more likely to play or try the level, or would the pure difficulty of the level put you off for good?
Thanks for the feedback anyway //forums.everybodyedits.com/img/smilies/smile

#9 Worlds » Nightmare » 2015-10-27 18:28:23

Palkia6000
Replies: 2

jXhWJXt.jpg

This is a world I decided to create just in time for Halloween. I ended up making it quite challenging, so you'll need patience for it.
Feedback is appreciated, as I've just come back to EE after a very long break, and want to eventually make great levels, so if you have any good points or bad points about it, say it. //forums.everybodyedits.com/img/smilies/big_smile

#10 Re: Game Discussion » GEM HUNT | Sixteen Days of Halloween » 2015-10-27 18:16:30

Zoey2070 wrote:
prodigy5996 wrote:

What if nobody got the gems ... Do you keep them?

i'll give out more and more hints for various clues until someone does

Even if the deadline is up?

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