Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I really thought I made a post like this a long time ago but my searches aren't getting any results. If you find a topic about this please flag this for a merge because I'd rather not have this be yet another duplicate suggestion.
%activetime% - time the world has been active, shown as HH:MM:SS
%bgcolor% or %bgcolour%
%code% - code of the world (only works if the owner places the sign)
%crown% - username of the user with crown
%curses% - number of cursed players in the world
%curselimit% - max number of curses
%cursetimer% - number of seconds your curse effect has left
%favorites% or %favourites%
%friends% - number of your friends here
%globalswitch[#]% - shows "on" or "off" depending on the state of the global switch
%likes%
%magic% - amount of magic coins gotten in world, perhaps also with visible magic stat
%players% - number of players in world
%plays% - number of plays in your world
%random% - random digit, generated when the player joins
%smileys[#]% - number of players here wearing smiley with that ID
%switch[#]% - "on" or "off" depending on the state of the switch
%team% - your team
%teammates% - number of players in your team
%[team]players% - number of people in specified team
%timehere% - time you've been in this world
%totalplayers% - number of players playing the game total
%totalworlds% - number of active worlds in lobby
%wins% - would also come with "wins" stat
%wintime% - how long it took you to beat the world
%zombies% - number of zombies in the world
%zombielimit% - max number of zombies
%zombietimer% - number of seconds your zombie effect has left
Everybody Edits is Fred
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I was going to make some big show about how the replacement nature of signs would require sending a message to all the clients holding the code... but then I realized that a sign in general with the code would still send that information so I guess yeah
More importantly: you're including information that might be dynamic. Does this sign update on rollover or update constantly? The latter might get hard to read if things are constantly re-justifying or somethin'
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What does %favorites% / %favourites% do?
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What does %favorites% / %favourites% do?
Gets the amount of favorites obviously
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Devlin wrote:What does %favorites% / %favourites% do?
Gets the amount of favorites obviously
ohhhh I was thinking as in your favourites list, but I just realised it means the amount of favourites the world has; I feel stupid now.
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