Yes, we can just place doors/gates before the one-way blocks, but that would take a lot of space, so that would not be what you want when you're making a minimalist world.
They're basically one-way blocks with a door/gate on the same block space. The door/gate would clearly be triggered by the current keys and switches we have.
It can be really helpful for complicated key/switch system builders, so what do you think?
I don't like it. I don't know what specific system you would need this for and 1 extra block space isn't bad.
This is an issue I see with a lot of suggestions here. Firstly, action blocks should be multipurpose. You admitted that your issue can be solved already with 2 blocks, which also have other uses! Secondly, if you have a one-way key, you'd need to consider having many colors each with rotation. That takes up a lot of space for a one-use tool.
but that would take up a lot of space
Like... 2 blocks of space?
Blocks can take up lots of space, depending on what city you live in
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The Kirby series right now in a nutshell
why not just one way everything?
one way boosts, air blocks, coins, ice blocks, dots, backgrounds, arrows, keys, switches and stuff
What's the point of this?
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so what do you think?
I think people have become very lazy. Instead of being creative with the blocks we have, people continue to ask for blocks that kill the need to be original/creative. They then complain that the game has too many blocks, or is too complex for new users. I wonder why.
how about one-way doors/gates that switch direction on trigger?
Best idea ever. A one-way switcher..
I could make fun things with that.
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