Yes, we can just place doors/gates before the one-way blocks, but that would take a lot of space, so that would not be what you want when you're making a minimalist world.
They're basically one-way blocks with a door/gate on the same block space. The door/gate would clearly be triggered by the current keys and switches we have.
It can be really helpful for complicated key/switch system builders, so what do you think?
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I don't like it. I don't know what specific system you would need this for and 1 extra block space isn't bad.
This is an issue I see with a lot of suggestions here. Firstly, action blocks should be multipurpose. You admitted that your issue can be solved already with 2 blocks, which also have other uses! Secondly, if you have a one-way key, you'd need to consider having many colors each with rotation. That takes up a lot of space for a one-use tool.
but that would take up a lot of space
Like... 2 blocks of space?
Blocks can take up lots of space, depending on what city you live in
why not just one way everything?
one way boosts, air blocks, coins, ice blocks, dots, backgrounds, arrows, keys, switches and stuff
What's the point of this?
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so what do you think?
I think people have become very lazy. Instead of being creative with the blocks we have, people continue to ask for blocks that kill the need to be original/creative. They then complain that the game has too many blocks, or is too complex for new users. I wonder why.
how about one-way doors/gates that switch direction on trigger?
Best idea ever. A one-way switcher..
I could make fun things with that.
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