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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2016-11-19 16:27:37, last edited by Anatoly (2016-11-19 16:28:01)

Anatoly
Guest

Help with PlayerIO

uonoH2I.png

I have installed it from here. I am using the Console Application.

#2 2016-11-19 16:34:12, last edited by drunkbnu (2016-11-19 16:35:00)

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Help with PlayerIO

You need to add the .NET DLL as a reference on the project.

On MonoDevelop, you can add it by pressing Project - Edit References, then go to the .NET Assembly tab, browse for your DLL, and add it.

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#3 2016-11-19 16:42:46

Anatoly
Guest

Re: Help with PlayerIO

HG wrote:

You need to add the .NET DLL as a reference on the project.

On MonoDevelop, you can add it by pressing Project - Edit References, then go to the .NET Assembly tab, browse for your DLL, and add it.

"Edit References is gray and disabled"

#4 2016-11-19 16:47:35, last edited by drunkbnu (2016-11-19 16:48:06)

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Help with PlayerIO

Are you sure you're creating a Console Application. The only case I know where you can't edit references on the project is the Shared Project. Can I get a screenshot of the entire program?

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#5 2016-11-19 17:04:10, last edited by Anatoly (2016-11-19 17:05:01)

Anatoly
Guest

Re: Help with PlayerIO

#6 2016-11-19 17:12:41

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Help with PlayerIO

You did not show anything. I need to see the Project menu.

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#7 2016-11-19 17:15:16

Anatoly
Guest

Re: Help with PlayerIO

urrY2t7.png

#8 2016-11-19 17:20:11

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Help with PlayerIO

I don't really know what's going on. The issue here is more of that you can't modify the project settings. Re-open MD and check if the option is available. Maybe these settings can't be changed during first-time creation (which I doubt because adding references is the first thing I do when I create a project)

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#9 2016-11-19 18:25:45, last edited by MartenM (2016-11-19 18:26:02)

MartenM
Member
From: The Netherlands
Joined: 2016-03-31
Posts: 969
Website

Re: Help with PlayerIO

Visual studio 2015 ftw

Windows only //forums.everybodyedits.com/img/smilies/tongue


lm3hgg8.jpg

Ingame: marten22        My steam: MartenM

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#10 2016-11-19 19:10:33, last edited by drunkbnu (2016-11-19 23:37:18)

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: Help with PlayerIO

Personally, Windows only software is cancer. Unless Visual Studio becomes cross-platform everyone should be using MonoDevelop.

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#11 2016-11-19 23:17:47, last edited by XxAtillaxX (2016-11-19 23:17:55)

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: Help with PlayerIO

HG wrote:

Windows only software is cancer. Unless Visual Studio becomes cross-platform everyone should be using MonoDevelop.

Go continue to cry in a corner. I'm all for cross-platform however MonoDevelop is simply terrible, and not an option to those who have jobs.


signature.png
*u stinky*

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#12 2016-11-20 00:13:57, last edited by BuzzerBee (2016-11-20 19:10:26)

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: Help with PlayerIO

Cross platform does certainly give perks but... Making it cross platform doesn't make it good.
Take Java as an example (my first language actually), and look at this picture:
<snip>

From all the IDE's I've used and heard of, Visual studio is by far the best, considering both paid and free IDE's. And Visual studio is free! (obviously some stuff are paid-only, but trust me, you won't use those stuff for personal projects).

Anyways, gonna stop now cus I feel like this discussion can go very out of control.

EDIT: I'm sorry, I don't know how to make the image smaller //forums.everybodyedits.com/img/smilies/sad

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#13 2016-11-20 10:46:41

Anatoly
Guest

Re: Help with PlayerIO

I can now edit references!

Anatoly1479635201635749

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