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#101 2016-10-16 21:03:22

ninjasupeatsninja
Member
From: USA (hooray!)
Registered: 2015-04-05
Posts: 1,136
Website

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Gosha wrote:

http://i.imgur.com/Tb17HtR.png

Made all these 3 resetters here: Check it out and try for yourself.

http://everybodyedits.com/games/PWv4_YmTnQb0I ( PWv4_YmTnQb0I )

10 enabled:
Pingohits: .43 seconds
Gosha: .37 seconds
12345678908642: .34 seconds

10 disabled:
1234567898642 & Gosha: .37 seconds
Pingohits: .33 seconds

5 enabled (20-24):
Gosha: .44 seconds
Pingohits & 12345678908642: .37 seconds

Checkerboard Enabled:
jZRPQW2.png
12345678908642 & Gosha: .43 seconds
Pingohits: .38 seconds

Tell me if you need more.

Somebody care to compare their results? I feel as if my results were not accurate.


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#102 2016-10-16 21:11:27

Pingohits
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From: ambidextrous dextrose
Registered: 2015-02-15
Posts: 6,316
Website

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

@ninja

i assume no keys were held?

for having all switches enabled, my system was pretty swift at that, mind timing it again?

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#103 2016-10-17 17:46:11

ninjasupeatsninja
Member
From: USA (hooray!)
Registered: 2015-04-05
Posts: 1,136
Website

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Pingohits wrote:

@ninja

i assume no keys were held?

for having all switches enabled, my system was pretty swift at that, mind timing it again?

ill time it again some time
and yes no keys were held

I used my 10 dollar stop watch so I'm sure these results aren't as accurate as possible.

EDIT: pingohits I still get .43 for enabled, and also how i time it is i press my button on my stop watch as soon as I hit the space key, then i press the stop button on my stopwatch as soon as I stop.
I could probebly make some kind of keyboard hooker to hook onto my keyboard for when I press space to start/stop for more accurate results, would you want me to do that?

Last edited by ninjasupeatsninja (2016-10-17 17:49:08)


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#104 2016-10-17 21:14:05

Pingohits
Member
From: ambidextrous dextrose
Registered: 2015-02-15
Posts: 6,316
Website

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

@ninja

if you mind; i don't want this to be a hassle for you. do whatever you feel comfortable with. i'm simply saying it would be pretty nice to have accurate numbers for those three resetters

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#105 2016-10-18 05:05:58

MBlood
Member
From: Argentina
Registered: 2016-03-01
Posts: 446

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

This is a very fast random switch selector.

96b4897ce52db3a75ee7b2cba05d9a10.png Purple dot = 2>1

Last edited by MBlood (2016-10-29 02:47:45)

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#106 2016-10-27 15:31:35

ninjasupeatsninja
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From: USA (hooray!)
Registered: 2015-04-05
Posts: 1,136
Website

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Pingohits wrote:

@ninja

if you mind; i don't want this to be a hassle for you. do whatever you feel comfortable with. i'm simply saying it would be pretty nice to have accurate numbers for those three resetters

Do you have any recommendations on what software I can use to be even faster?
For now I'm quite sure those numbers are pretty accurate as on repeated tries they stay the same. I hit the "start" button as soon as i jump in and "stop" as soon as I get out. The stop button press is usually pressed after I've done it once and and already know when to press it, so the stop time might be biased based on in game FPS lag rate and maybe another factor.


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#107 2016-11-12 19:53:25

ninjasupeatsninja
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From: USA (hooray!)
Registered: 2015-04-05
Posts: 1,136
Website

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

qI9n3Dp.png
perfectly 1 second

EDIT: not perfect but this is closer
NJqFPqq.png

Last edited by ninjasupeatsninja (2016-11-12 20:01:22)


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