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#1 2016-10-21 15:02:10

TOOP
EE Admin
Registered: 2015-02-15
Posts: 214

[Update Clarification]Minimap Color Fixes

You may have noticed that in the previous update some background colors changed. This wasn't mentioned in the update logs so a new topic has been provided for people who were unaware of this change.

The aforementioned changes mainly affect the white basic color extensions due to the inconsistency of their minimap colors, as mentioned in the graphical development topic.


TOOP wrote:

After the update [June 2016], it was brought to my attention that the backgrounds for the new white blocks were lacking. I decided to fix them, and upon doing so I ran into another problem with other extended items colors. I decided to fix those too.

ee9W1FZ.png

The top four rows of colors didn't have any changes, they are there for comparison purposes.

Not all the changes will be apparent, so I'll list off the changes I made. All of these changes allowed the colors of the pack to be a lot more consistent.

Background Color Changes:
-Not enough difference of black brick and basic, beta was too dark. Also brick bg got fixed.
-Cyan Orange nor the basic block were bright enough, so I fixed them.
-Cyan beta was almost the same color as the basic, instead of pastel like the other beta blocks.
-Overhaul of white beta, basic, brick, checker, basic bg, brick bg.

What caused this? It could have been an issue that early bg colors were coded in manually, and later a system was added to automatically generate the minimap color, but it caused newer blocks to be inconsistent with older ones.

How do white blocks stack up with the other blocks with similar bg colors now? Like this:

bgOptbe.png

Top row is all the blocks in no paticular order, bottom row organized them to make a gradient."

Hopefully this clear up confusion caused by this change and allow for a better variety in minimap art colors.

Last edited by TOOP (2016-10-24 00:34:53)

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#2 2016-10-21 15:12:07

AnatolyEE
Member
From: Nub land
Registered: 2015-07-31
Posts: 2,272
Website

Re: [Update Clarification]Minimap Color Fixes

This is great. Will it stay so forever, or will there be more changes?


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#3 2016-10-21 17:38:51

TOOP
EE Admin
Registered: 2015-02-15
Posts: 214

Re: [Update Clarification]Minimap Color Fixes

AnatolyEE wrote:

This is great. Will it stay so forever, or will there be more changes?

The changes are here to stay. Further minimap color changes will be avoided as much as possible, though the cave block an background might have a color change depending on their fix. Other than that I do not foresee more minimap changes anytime soon.

Last edited by TOOP (2016-10-21 17:39:46)

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#4 2016-10-21 18:36:19

Slushie
Member
From: look behind u
Registered: 2015-03-04
Posts: 488

Re: [Update Clarification]Minimap Color Fixes

Aren't minimap colors supposed to be the average color in the sprite?


burn them all

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#5 2016-10-21 19:30:18

Gosha
Banned
From: GLORY TO ARSTOTZKA
Registered: 2015-03-15
Posts: 3,518

Re: [Update Clarification]Minimap Color Fixes

Slushie wrote:

Aren't minimap colors supposed to be the average color in the sprite?

No. Black blocks would be almost the same


100--500--1000--1500--2000--2500--3000--3500--4000--4500--5000--9000--9001-10000
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#6 2016-10-21 21:12:51

skullz17
Member
Registered: 2015-02-15
Posts: 6,208

Re: [Update Clarification]Minimap Color Fixes

Slushie wrote:

Aren't minimap colors supposed to be the average color in the sprite?

They used to be, but if I understood the post correctly they aren't anymore.


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#7 2016-10-22 00:08:56

Onjit
Member
From: Batmania, Australia
Registered: 2015-02-15
Posts: 6,202
Website

Re: [Update Clarification]Minimap Color Fixes

WOW topp you LITERALLY just ruined ALL of my worlds!!!! thats it im quitting ee ferever

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#8 2016-10-22 00:14:38

Kessiope
Member
From: Everybody Edits
Registered: 2015-08-26
Posts: 251
Website

Re: [Update Clarification]Minimap Color Fixes

Onjit wrote:

WOW topp you LITERALLY just ruined ALL of my worlds!!!! thats it im quitting ee ferever

Ok, never come back


A Builder who build levels without EE Builder Club. - http://kessiope.deviantart.com/gallery/

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#9 2016-10-22 00:56:24

Evilbunny
Member
From: The bottom of my heart
Registered: 2015-02-25
Posts: 1,027

Re: [Update Clarification]Minimap Color Fixes

Onjit wrote:

WOW topp you LITERALLY just ruined ALL of my worlds!!!! thats it im quitting ee ferever

And if nothing is done about this, I'm leaving, and I'm taking all my levels and my bots with me.


Evilbunny (in cursive)

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#10 2016-10-22 02:27:38

Prodigy
Member
From: The United States of America
Registered: 2015-07-15
Posts: 2,455

Re: [Update Clarification]Minimap Color Fixes

Evilbunny wrote:
Onjit wrote:

WOW topp you LITERALLY just ruined ALL of my worlds!!!! thats it im quitting ee ferever

And if nothing is done about this, I'm leaving, and I'm taking all my levels and my bots with me.

What? If they leave I leave I guess


h0qIF0q.png

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#11 2016-10-22 17:56:39

AnatolyEE
Member
From: Nub land
Registered: 2015-07-31
Posts: 2,272
Website

Re: [Update Clarification]Minimap Color Fixes

EE needs Super Black, which will absorvate 99% of the light


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#12 2016-10-23 02:19:00

Ernesdo
Member
From: My Home World
Registered: 2015-11-08
Posts: 543
Website

Re: [Update Clarification]Minimap Color Fixes

AnatolyEE wrote:

EE needs Super Black, which will absorvate 99% of the light

what


thanks gamemonger
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#13 2016-10-23 07:21:11

MBlood
Member
From: Argentina
Registered: 2016-03-01
Posts: 446

Re: [Update Clarification]Minimap Color Fixes

Ernesdo wrote:
AnatolyEE wrote:

EE needs Super Black, which will absorvate 99% of the light

what

He thinks that there is something like dinamic light in EE

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#14 2016-10-23 16:39:49

shadowda
Member
From: The endless void
Registered: 2015-02-19
Posts: 804

Re: [Update Clarification]Minimap Color Fixes

MBlood wrote:
Ernesdo wrote:
AnatolyEE wrote:

EE needs Super Black, which will absorvate 99% of the light

what

He thinks that there is something like dinamic light in EE

did someone say say light in ee


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