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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#26 2017-03-24 00:58:13

N1KF
Wiki Mod
From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
Posts: 11,052
Website

Re: is this bot allowed?

HG wrote:
N1KF wrote:

That's a lot of work. In my opinion, it would be better just to ban malicious bots in the first place. Bots aren't a functionality of the game, so having to download or program bots to stop your open worlds from being destroyed by other bots seems like a large hassle.

No. Bots are a game functionality. You can't ban bots. As of today, you can create an download bots on your computer, no matter your operative system or restrictions. If you say you can't, it's because you simply don't want to.

What I meant is that since bots are external programs, we shouldn't have in-game features be limited just because people can use bots. New users will come here expecting a fully working game, with no need to download user-made programs.

I'm fine with bots when they're used to make the game funner or more convenient to play.


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#27 2017-03-24 02:18:06, last edited by mrjawapa (2017-03-24 02:20:37)

mrjawapa
Corn Man 🌽
From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
Website

Re: is this bot allowed?

Everybody Edits Rules wrote:

And also do not:
attempt to hack or interfere with the normal use of EE using external software ("bots").

This bot is interfering with the normal use of open worlds.


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#28 2017-03-24 04:09:03

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: is this bot allowed?

N1KF wrote:
HG wrote:
N1KF wrote:

That's a lot of work. In my opinion, it would be better just to ban malicious bots in the first place. Bots aren't a functionality of the game, so having to download or program bots to stop your open worlds from being destroyed by other bots seems like a large hassle.

No. Bots are a game functionality. You can't ban bots. As of today, you can create an download bots on your computer, no matter your operative system or restrictions. If you say you can't, it's because you simply don't want to.

What I meant is that since bots are external programs, we shouldn't have in-game features be limited just because people can use bots. New users will come here expecting a fully working game, with no need to download user-made programs.

I'm fine with bots when they're used to make the game funner or more convenient to play.

You guys traversed many issues. The bot should not be allowed. I think it would be good to have open worlds that have ownership so an 'admin' could watch over conduct in the world and oust the negative bots.

Also, someone said "why not just move to another world?" -- the bot follows you. Or, you don't get to follow the people you were with. open worlds have a degree of association that you'd obviously lose if you wanted to re-create it without the bot.

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#29 2017-03-24 13:30:16

Myst
Guest

Re: is this bot allowed?

skullz17 wrote:

But you can just go to another open world if this bothers you. They're all basically the same, aren't they?

hummerz5 wrote:
N1KF wrote:
HG wrote:
N1KF wrote:

That's a lot of work. In my opinion, it would be better just to ban malicious bots in the first place. Bots aren't a functionality of the game, so having to download or program bots to stop your open worlds from being destroyed by other bots seems like a large hassle.

No. Bots are a game functionality. You can't ban bots. As of today, you can create an download bots on your computer, no matter your operative system or restrictions. If you say you can't, it's because you simply don't want to.

What I meant is that since bots are external programs, we shouldn't have in-game features be limited just because people can use bots. New users will come here expecting a fully working game, with no need to download user-made programs.

I'm fine with bots when they're used to make the game funner or more convenient to play.

You guys traversed many issues. The bot should not be allowed. I think it would be good to have open worlds that have ownership so an 'admin' could watch over conduct in the world and oust the negative bots.

Also, someone said "why not just move to another world?" -- the bot follows you. Or, you don't get to follow the people you were with. open worlds have a degree of association that you'd obviously lose if you wanted to re-create it without the bot.

if i go to another world or If i create my own open world then can kuba or an other coder still trap me or other users

just add an autokick for bots

#30 2017-03-24 14:24:18

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: is this bot allowed?

Mysterion wrote:
skullz17 wrote:

But you can just go to another open world if this bothers you. They're all basically the same, aren't they?

hummerz5 wrote:
N1KF wrote:
HG wrote:
N1KF wrote:

That's a lot of work. In my opinion, it would be better just to ban malicious bots in the first place. Bots aren't a functionality of the game, so having to download or program bots to stop your open worlds from being destroyed by other bots seems like a large hassle.

No. Bots are a game functionality. You can't ban bots. As of today, you can create an download bots on your computer, no matter your operative system or restrictions. If you say you can't, it's because you simply don't want to.

What I meant is that since bots are external programs, we shouldn't have in-game features be limited just because people can use bots. New users will come here expecting a fully working game, with no need to download user-made programs.

I'm fine with bots when they're used to make the game funner or more convenient to play.

You guys traversed many issues. The bot should not be allowed. I think it would be good to have open worlds that have ownership so an 'admin' could watch over conduct in the world and oust the negative bots.

Also, someone said "why not just move to another world?" -- the bot follows you. Or, you don't get to follow the people you were with. open worlds have a degree of association that you'd obviously lose if you wanted to re-create it without the bot.

if i go to another world or If i create my own open world then can kuba or an other coder still trap me or other users

just add an autokick for bots

And how do you detect a bot?

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#31 2017-03-24 18:13:26, last edited by skullz17 (2017-03-24 18:14:30)

skullz17
Member
Joined: 2015-02-15
Posts: 6,697

Re: is this bot allowed?

I think it's definitely a problem when the bot follows you, but less so when it's only in one world. I was thinking that a player can abuse you and ruin your creations just like a bot can (although it's less effective), so I didn't see the big deal. But I suppose if people are into the whole click wars game, then your "unfair advantage" argument is valid. I'm just not sure if mods are willing to look at IPs to find the culprit and issue bans just to preserve this game that not many people play.


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#32 2017-04-04 17:33:03, last edited by Koya (2017-04-04 22:45:54)

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: is this bot allowed?

This thread looks dead but I don't see any purple names.

If it's a public world (AKA no owner, everyone gets edit) I might ban the bot for a day (I wouldn't ban the person running the bot - unless they are persistant) - everyone is meant to edit in an open world and if you are stopping people then it is unfair, feel free to use that bot in an open edit world that you own.


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#33 2017-04-04 22:22:35

dcomet
Member
From: Dipstick Kingdom
Joined: 2016-11-20
Posts: 788

Re: is this bot allowed?

Koya wrote:

This thread looks dead but I don't see any purple names.

If it's a public world (AKA no owner, everyone gets edit) I will ban the bot for a day (I wouldn't ban the person running the bot - unless they are persistant) - everyone is meant to edit in an open world and if you are stopping people then it is unfair, feel free to use that bot in an open edit world that you own.

You're back! //forums.everybodyedits.com/img/smilies/big_smile


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