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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2016-12-09 15:07:09

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,202

Allow hacking

Allow hacking in worlds you have edit.

If you are in the open world - it's open world, you must have ability to do whatever you want.

If you are in your world - damn, it's your world, people dont like you hacking - they should leave, it's yours.

If you are in somebody's world - he gave you edit, it  means he can trust you. (if he don't - it's his fault)

same with trollers, it's ridiculous to ban trollers.



There is a little troller inside all of us //forums.everybodyedits.com/img/smilies/smile


Correctly you can't hack even in your private closed world.


p.s.
Capasha got banned for using bot in open world - filling world with something by bot (banned for trolling&hacking)
Isn't this stupid? EE is one of the best games to learn programming and bots. You are just killing this feature

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#2 2016-12-09 15:33:48

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Allow hacking

No, you don't own the stuff on the account you have access to.

P.S. Capasha wasn't banned for trolling.


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Thank you eleizibeth ^

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I stack my signatures rather than delete them so I don't lose them
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#3 2016-12-09 16:14:41

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Allow hacking

Can we have open worlds have a [Hackers] tag which means that there are hackers here? Open worlds are mainly a "troll" world, with stuff going on like base wars and uhh... whatever people make with palcing one block at a time.

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#4 2016-12-09 23:00:53

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Allow hacking

no one (except koya - demod koya!!!!!) enforces hacking except in campaigns


suddenly random sig change

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#5 2016-12-09 23:03:17

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: Allow hacking

It's incredibly stupid to even have open worlds any longer. You know what happened when guns were invented? People stopped using swords.


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*u stinky*

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Wooted by: (2)

#6 2016-12-09 23:54:04

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Allow hacking

XxAtillaxX wrote:

It's incredibly stupid to even have open worlds any longer. You know what happened when guns were invented? People stopped using swords.

You know what happens when everyone decides to not try to improperly generalize something in an analogy? Well hopefully their points would make more sense than mine.

But seriously though I disagree. I could just as easily say that locked worlds are not an improvement over the open world, that they provide a more enjoyable playing experience. I also think a blank check to "allow hacking" is a bad idea.

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#7 2016-12-10 00:02:34, last edited by XxAtillaxX (2016-12-10 00:13:06)

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: Allow hacking

hummerz5 wrote:
XxAtillaxX wrote:

It's incredibly stupid to even have open worlds any longer. You know what happened when guns were invented? People stopped using swords.

You know what happens when everyone decides to not try to improperly generalize something in an analogy? Well hopefully their points would make more sense than mine.
But seriously though I disagree. I could just as easily say that locked worlds are not an improvement over the open world, that they provide a more enjoyable playing experience. I also think a blank check to "allow hacking" is a bad idea.

In the past, you could remain secure in that everyone will only be able to place one block at a time.
Nowadays, people can place blocks much faster using bots.

It's very much akin to using swords when guns exist, the analogy is in no way improper.
You should realise open worlds will never be what it once was, there's absolutely no way of putting the genie back in that bottle.

The difference between locked worlds and open worlds are that only one of them inherits edit privileges for everyone by default.
Arguably, there's potential usefulness in having codes despite the existence of edit commands.


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*u stinky*

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#8 2016-12-10 03:14:00

Tomahawk
Forum Mod
From: UK
Joined: 2015-02-18
Posts: 2,824

Re: Allow hacking

What kind of hacking?

Modded clients simulating god mode are cancer.


One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.

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#9 2016-12-10 16:40:51

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,852

Re: Allow hacking

XxAtillaxX wrote:

You should realise open worlds will never be what it once was, there's absolutely no way of putting the genie back in that bottle.

not with that attitude

but yes, given that point, we wouldn't be able to "restore" open worlds, so then they wouldn't have the allure

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