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#1 2016-03-03 06:21:10

N1KF
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Is there any way the jump effect is better than the doublejump effect?

I want to make a level where the player can choose between the jump, double-jump, and speed effect. In what way can I make the jump effect more balanced with the double-jump effect? The double-jump effect is superior in nearly every way, including jump height, distance, as well as control.


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#2 2016-03-03 06:50:14

Lictor666
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Re: Is there any way the jump effect is better than the doublejump effect?

I see the dilemma,
You should probably do :
- nothing
- double-jump
- double-jump + jump

#3 2016-03-03 07:00:23

Gosha
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From: Russia
Joined: 2015-03-15
Posts: 6,202

Re: Is there any way the jump effect is better than the doublejump effect?

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#4 2016-03-03 07:32:47

N1KF
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Joined: 2015-02-15
Posts: 11,052
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Re: Is there any way the jump effect is better than the doublejump effect?

Lictor666 wrote:

I see the dilemma,
You should probably do :
- nothing
- double-jump
- double-jump + jump

How is that balanced?


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#5 2016-03-03 08:09:23

Lictor666
Guest

Re: Is there any way the jump effect is better than the doublejump effect?

N1KF wrote:
Lictor666 wrote:

...

How is that balanced?

As you understood, jump effect is unless against double-jump effect.
I don't know what you wanna do exactly, but for example, if you wanna create "3 in 1" minis (speed, jump, double-jump), every ways which needs jump effect could be exploited by the double jump one.
With the configuration I said, you have 3 differents hight levels, so no exploits possible, ta da !

#6 2016-03-03 08:45:42

Luka504
Member
From: Serbia,probs never heard of it
Joined: 2015-02-19
Posts: 2,933

Re: Is there any way the jump effect is better than the doublejump effect?

I have a 2 ideas for this:
1. Give the people who chose jump a specific group with a better path that the other two cant access.
2. Make jump effect ,,Challenge mode,, or something.


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