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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#51 2015-09-13 18:43:30

STD
Formerly BenWanted
From: Binary by 0 and 1
Joined: 2015-08-19
Posts: 1,113

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

So once this is added will we have to buy it from the shop again or will it just be updated into our inventory? I know the candy pack got gumdrops added and didn't have to rebuy


random-pictures-316.jpg

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#52 2015-09-13 18:53:30

TOOP
Member
Joined: 2015-02-15
Posts: 211

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

Benwanted wrote:

So once this is added will we have to buy it from the shop again or will it just be updated into our inventory? I know the candy pack got gumdrops added and didn't have to rebuy

You won't have to rebuy it if you already purchased the stone (or viking pack when it was still that.)

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#53 2015-09-13 18:53:39

SmittyW
Member
Joined: 2015-03-13
Posts: 2,085

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

Looks great! Reminds me of a mixture between magic and mineral blocks. //forums.everybodyedits.com/img/smilies/tongue

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#54 2015-09-13 19:02:52

skullz17
Member
Joined: 2015-02-15
Posts: 6,697

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

Well I guess it is a mineral. Looks awesome toop, you did a great job on this one.


m3gPDRb.png

thx for sig bobithan

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#55 2015-09-13 19:27:57

Weirdoverse
Member
From: A Really Really Really
Joined: 2015-02-20
Posts: 1,044
Website

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

TOOP wrote:

Thanks for your input, as always it really helps.
After more thought it's been decided that a texture redesign would be best for this package.

http://i.imgur.com/uBFb13y.png

no problem //forums.everybodyedits.com/img/smilies/wink


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#56 2015-09-13 20:57:44

Prodigy
Member
From: The United States of America
Joined: 2015-07-15
Posts: 2,613

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

o_O does this mean i could get stone pack when? https://wiki.everybodyedits.com/images/6/60/012_inquisitive


h0qIF0q.png

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#57 2016-06-17 19:47:12, last edited by TOOP (2016-06-17 20:02:24)

TOOP
Member
Joined: 2015-02-15
Posts: 211

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

Complaints about an issue regarding some of the new background colors gives me an excuse to dig up this topic. [I planned on using it more often, but it got pushed to the back for a long time.]

After the update, it was brought to my attention that the backgrounds for the new white blocks were lacking. I decided to fix them, and upon doing so I ran into another problem with other extended items colors. I decided to fix those too.

ee9W1FZ.png

The top four rows of colors didn't have any changes, they are there for comparison purposes.

Not all the changes will be apparent, so I'll list off the changes I made. All of these changes allowed the colors of the pack to be a lot more consistent.

Background Color Changes:
-Not enough difference of black brick and basic, beta was too dark. Also brick bg got fixed.
-Cyan Orange nor the basic block were bright enough, so I fixed them.
-Cyan beta was almost the same color as the basic, instead of pastel like the other beta blocks.
-Overhaul of white beta, basic, brick, checker, basic bg, brick bg.
-Grey brick and brick bg were redone. Also the grey beta had some yellowish tint in the bg color that I got rid of.

Graphic Changes:
-Grey and white brick were darkened to match the upclose contrast that the other bricks have with their basic counterparts.

What caused this? I think it could have been an issue that early bg colors were coded in manually, and later a system was added to automatically generate the minimap color, but it caused newer blocks to be inconsistent with older ones. That's just my guess though.

How do white blocks stack up with the other blocks with similar bg colors now? Like this:

nQ7gK6V.png

Top row is all the blocks in no paticular order, bottom row organized them to make a gradient.

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#58 2016-06-17 20:15:45

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,457

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

i love the new gradient for white bgs
10/10
also nice neon bgs for the black orange cyan white and gray


i8SwC8p.png
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#59 2016-06-19 18:51:16

Anatoly
Guest

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

Whyx are white blocks fatter then others

#60 2016-07-20 00:22:29

Guest.
Guest

Re: Graphical Development Topic [Fixing white backgrounds, and some more!]

AnatolyEE wrote:

Whyx are white blocks fatter then others

dont fatshame

white blocks are people too //forums.everybodyedits.com/img/smilies/sad

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