Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#26 Before February 2015

treejoe4
Guest

Re: UPDATE

My framrate is better, your having problems on your own i think

#27 Before February 2015

X@Z
Guest

Re: UPDATE

Pugmatt wrote:
X@Z wrote:

OH YES BABY!
1+Rep me and i rep you back!

WAAAAAY off topic. :l If your not gonna talk about update, don't say anything.

Sorry I Dont know what i was doing... but the OH YES BABY! Was for the update.

#28 Before February 2015

RPGMaster2000
Guest

Re: UPDATE

I informed Chris of the portals being bugged, he's currently working on a fix for that. I also told him about gravity dots being bugged, we'll see how that works out as well.

#29 Before February 2015

plat aka kingpooultra
Member
Joined: 2017-05-27
Posts: 3,873

Re: UPDATE

awesome, and how about the glitch that if you jump rapidly on the one-way bricks it auto-kicks you?

Offline

#30 Before February 2015

RPGMaster2000
Guest

Re: UPDATE

Game is updated with fixed portals and dot physics. //forums.everybodyedits.com/img/smilies/smile

#31 Before February 2015

plat aka kingpooultra
Member
Joined: 2017-05-27
Posts: 3,873

Re: UPDATE

YAY!!!!! as soon as I saw that please reload your browser thing I knew it! //forums.everybodyedits.com/img/smilies/big_smile

Offline

#32 Before February 2015

calculusguy
Guest

Re: UPDATE

Yay! At first i was wondering what the update was, nothing seemed to have changed.

#33 Before February 2015

Pugmatt
Guest

Re: UPDATE

Thanks for fixing update //forums.everybodyedits.com/img/smilies/wink

#34 Before February 2015

plat aka kingpooultra
Member
Joined: 2017-05-27
Posts: 3,873

Re: UPDATE

yeah, fast wasn't it? //forums.everybodyedits.com/img/smilies/wink

Offline

#35 Before February 2015

Pugmatt
Guest

Re: UPDATE

kingpooultra wrote:

yeah, fast wasn't it? //forums.everybodyedits.com/img/smilies/wink

Indeed lol //forums.everybodyedits.com/img/smilies/tongue

#36 Before February 2015

plat aka kingpooultra
Member
Joined: 2017-05-27
Posts: 3,873

Re: UPDATE

cause Chris tested the physics infront of my eyes(really) and fixed them

Offline

#37 Before February 2015

treejoe4
Guest

Re: UPDATE

Beta rooms also wont load

#38 Before February 2015

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,574

Re: UPDATE

X@Z wrote:

OH YES BABY!
1+Rep me and i rep you back!

you have a warning for spam grats.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

Offline

#39 Before February 2015

Kuech
Guest

Re: UPDATE

I found out what the enter button jump actually is... For the one-block tight-fit minis, when you place yourself by the opening of the mini, then press enter to activate the snap-to-grid feature. then you press space to jump through. //forums.everybodyedits.com/img/smilies/smile

(I don't know if this was stated somewhere else on the forums)

#40 Before February 2015

supadorf24
Member
Joined: 2015-02-26
Posts: 2,675

Re: UPDATE

I'm a little upset about the enter key thing, though, since enter is the hot key for chatting.

Offline

#41 Before February 2015

XxAtillaxX
Member
Joined: 2015-11-28
Posts: 4,202

Re: UPDATE

Yeah. Beta only worlds not working.

SNIPPED, disregard that.

Last edited by ?tilla (Aug 12 2011 10:43:03 pm)


signature.png
*u stinky*

Offline

#42 Before February 2015

Brad
Guest

Re: UPDATE

Remaining glitches:
Beta-only worlds don't load
Pressing enter makes you jump

#43 Before February 2015

rob1nfly
Guest

Re: UPDATE

I can't wait to see this! //forums.everybodyedits.com/img/smilies/big_smile

#44 Before February 2015

Kuech
Guest

Re: UPDATE

Brad wrote:

Remaining glitches:
Beta-only worlds don't load
Pressing enter makes you jump

the pressing enter "glitch" really isn't a glitch... check my above post ^^^

#45 Before February 2015

Brad
Guest

Re: UPDATE

Kuech wrote:

I found out what the enter button jump actually is... For the one-block tight-fit minis, when you place yourself by the opening of the mini, then press enter to activate the snap-to-grid feature. then you press space to jump through. //forums.everybodyedits.com/img/smilies/smile

That's actually not correct. The enter button works exactly the same and the space bar. It only seems like it locks you to the middle when in reality it's happening automatically.

#46 Before February 2015

Kuech
Guest

Re: UPDATE

Brad wrote:
Kuech wrote:

I found out what the enter button jump actually is... For the one-block tight-fit minis, when you place yourself by the opening of the mini, then press enter to activate the snap-to-grid feature. then you press space to jump through. //forums.everybodyedits.com/img/smilies/smile

That's actually not correct. The enter button works exactly the same and the space bar. It only seems like it locks you to the middle when in reality it's happening automatically.

I tested this out many times. Believe me. It doesn't happen automatically...   :/

#47 Before February 2015

plat aka kingpooultra
Member
Joined: 2017-05-27
Posts: 3,873

Re: UPDATE

its actually a feature Kuech https://wiki.everybodyedits.com/images/c/c0/069_LOL

Offline

#48 Before February 2015

Brad
Guest

Re: UPDATE

Well.. it isn't happening with me. Are you on the beta site or normal site?

#49 Before February 2015

Superbud9123
Guest

Re: UPDATE

What angers me is that the 2 main problems from "The Biggest Update Ever" got even worse.

1. Can't hold up on dots.
2. Fall through double arrows.

#50 Before February 2015

Ruiner
Guest

Re: UPDATE

You fall through gravity arrows a lot easier now, which breaks a bunch of my minis. WHY does Chris keep altering the physics? Physics are the most fundamental part of the game, and if they keep changing, it ruins your sense of what the game is. Who would want to play Super Mario Brothers where every time you started a new game, Mario's jump height changes or he runs a little slower or he can suddenly no longer bounce off of enemies?

I don't even want to make minis anymore, because I never know when Chris is going to screw them up with an unneeded and unwanted physics "tweak". Maybe if he settles on a finalized version and promises to never change them. But then again, he said that about the old physics (before the recent massive overhaul).

Pugmatt 142388018081252

Board footer

Powered by FluxBB

[ Started around 1714592097.3184 - Generated in 0.069 seconds, 11 queries executed - Memory usage: 1.56 MiB (Peak: 1.74 MiB) ]