Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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My framrate is better, your having problems on your own i think
X@Z wrote:OH YES BABY!
1+Rep me and i rep you back!WAAAAAY off topic. :l If your not gonna talk about update, don't say anything.
Sorry I Dont know what i was doing... but the OH YES BABY! Was for the update.
I informed Chris of the portals being bugged, he's currently working on a fix for that. I also told him about gravity dots being bugged, we'll see how that works out as well.
awesome, and how about the glitch that if you jump rapidly on the one-way bricks it auto-kicks you?
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Game is updated with fixed portals and dot physics.
YAY!!!!! as soon as I saw that please reload your browser thing I knew it!
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Yay! At first i was wondering what the update was, nothing seemed to have changed.
Thanks for fixing update
yeah, fast wasn't it?
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yeah, fast wasn't it?
Indeed lol
cause Chris tested the physics infront of my eyes(really) and fixed them
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Beta rooms also wont load
OH YES BABY!
1+Rep me and i rep you back!
you have a warning for spam grats.
"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto
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I found out what the enter button jump actually is... For the one-block tight-fit minis, when you place yourself by the opening of the mini, then press enter to activate the snap-to-grid feature. then you press space to jump through.
(I don't know if this was stated somewhere else on the forums)
I'm a little upset about the enter key thing, though, since enter is the hot key for chatting.
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Yeah. Beta only worlds not working.
SNIPPED, disregard that.
Last edited by ?tilla (Aug 12 2011 10:43:03 pm)
*u stinky*
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Remaining glitches:
Beta-only worlds don't load
Pressing enter makes you jump
I can't wait to see this!
Remaining glitches:
Beta-only worlds don't load
Pressing enter makes you jump
the pressing enter "glitch" really isn't a glitch... check my above post ^^^
I found out what the enter button jump actually is... For the one-block tight-fit minis, when you place yourself by the opening of the mini, then press enter to activate the snap-to-grid feature. then you press space to jump through.
That's actually not correct. The enter button works exactly the same and the space bar. It only seems like it locks you to the middle when in reality it's happening automatically.
Kuech wrote:I found out what the enter button jump actually is... For the one-block tight-fit minis, when you place yourself by the opening of the mini, then press enter to activate the snap-to-grid feature. then you press space to jump through.
That's actually not correct. The enter button works exactly the same and the space bar. It only seems like it locks you to the middle when in reality it's happening automatically.
I tested this out many times. Believe me. It doesn't happen automatically... :/
its actually a feature Kuech
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Well.. it isn't happening with me. Are you on the beta site or normal site?
What angers me is that the 2 main problems from "The Biggest Update Ever" got even worse.
1. Can't hold up on dots.
2. Fall through double arrows.
You fall through gravity arrows a lot easier now, which breaks a bunch of my minis. WHY does Chris keep altering the physics? Physics are the most fundamental part of the game, and if they keep changing, it ruins your sense of what the game is. Who would want to play Super Mario Brothers where every time you started a new game, Mario's jump height changes or he runs a little slower or he can suddenly no longer bounce off of enemies?
I don't even want to make minis anymore, because I never know when Chris is going to screw them up with an unneeded and unwanted physics "tweak". Maybe if he settles on a finalized version and promises to never change them. But then again, he said that about the old physics (before the recent massive overhaul).
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