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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 Before February 2015

TiKen
Member
Joined: 2015-02-24
Posts: 298

EEPainter - Offline editor

Wow, such wow, much offline, finally out. Very laggy. Many stuff to do with.
5uTL63X.png

I Let you discover what's inside! But you might want to look for a small file called 'settings.txt'.
Also, it's in C# with WPF, so laggy: if you want to generate the upper image, it will lag a lot for some time (EEPainter won't respond) then *poof* it will be done!

If you have any question, I'll answer!

Download V1.4 here

xoxo

ModEdit:

Detection ratio:       0 / 52
Analysis date:       2014-06-09 23:59:41 UTC ( 0 hours ago )

Virus Scan link: https://www.virustotal.com/uk/file/fad8 … 402358381/

Alternate download link

EEPainter1.3.1.zip 549 KB

https://mega.co.nz/#!aR8ViajB!YsZbFwiD3 … AYkmf2qciw

Last edited by tikenalpha (Jun 15 2014 5:06:41 pm)

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#2 Before February 2015

Anch
Member
Joined: 2015-02-16
Posts: 5,447

Re: EEPainter - Offline editor

DOGE!!!! DOGE!!!!
I wish I could download it. But I can't //forums.everybodyedits.com/img/smilies/smile

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#3 Before February 2015

TiKen
Member
Joined: 2015-02-24
Posts: 298

Re: EEPainter - Offline editor

anch159 wrote:

DOGE!!!! DOGE!!!!
I wish I could download it. But I can't //forums.everybodyedits.com/img/smilies/smile

You can't download from mediafire

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#4 Before February 2015

Buzzerbee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 4,570

Re: EEPainter - Offline editor

Suggestion:

Have the bot check for missing (lagged) blocks upon uploading.


TdQRyz3.png
https://wiki.everybodyedits.com/images/5/5d/135_bee

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#5 Before February 2015

TiKen
Member
Joined: 2015-02-24
Posts: 298

Re: EEPainter - Offline editor

BuzzerBee wrote:

Suggestion:

Have the bot check for missing (lagged) blocks upon uploading.

If you resend, it won't send the existing blocs again(if I remember well), until I update it ^^

Edit: I checked, and yep, it only send the block that aren't already on the map: id est, if you lack some block, resend, it will take a sec and will only fill the holes.

Last edited by tikenalpha (Jun 9 2014 8:35:36 am)

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#6 Before February 2015

cools
Member
Joined: 2015-03-20
Posts: 157

Re: EEPainter - Offline editor

When I try to download it it says EEPainter1.3.1 .zip is malicious, and Chrome has blocked it. Since google chrome said that I didnt want to download it , any ideas why ?


Hi im cools.
Veteran of EE and useless at any time.
Currently playing: ee on a daily basis again.
                           LoL

Doge is love Doge is life.

?type=online&name=cools ?type=lastlogin&name=cools ?type=registered&name=cools

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#7 Before February 2015

TiKen
Member
Joined: 2015-02-24
Posts: 298

Re: EEPainter - Offline editor

cools wrote:

When I try to download it it says EEPainter1.3.1 .zip is malicious, and Chrome has blocked it. Since google chrome said that I didnt want to download it , any ideas why ?

You're not the only one saying that, weird. It might come from mediafire, which isn't super trusted. I downloaded it with mozilla, scanned it with AVG, nothing detected. I'll send a MP to Meredith and Atilla to verify it.
Edit:

tikenalpha wrote:
anch159 wrote:

DOGE!!!! DOGE!!!!
I wish I could download it. But I can't //forums.everybodyedits.com/img/smilies/smile

You can't download from mediafire

This was supposed to be a question actually... ==

Last edited by tikenalpha (Jun 9 2014 8:37:03 am)

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#8 Before February 2015

gustav9797
Member
Joined: 2015-03-10
Posts: 200

Re: EEPainter - Offline editor

Sadly, it froze when I used it.
It's not possible to do full screen, did you hard code the gui? <.< It should be able to be resized with no problem.
Moving around with arrows is insanely slow.
Nice with undo, but where is REDO??


uzjIGfi.gif

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#9 Before February 2015

TiKen
Member
Joined: 2015-02-24
Posts: 298

Re: EEPainter - Offline editor

Thank you unknown mod (I suppose it's Meredith ^^)!

gustav9797 wrote:

Sadly, it froze when I used it.
It's not possible to do full screen, did you hard code the gui? <.< It should be able to be resized with no problem.
Moving around with arrows is insanely slow.
Nice with undo, but where is REDO??

*Unfortunately and as I said, this is coded with WPF. The non-resizable gui is the fruit of several hours of frustration and intense lag. When I first started to implement this, I used a huge navigable image with scroll bars. Which was nice for 25x25 worlds. But not for 400x200...
*In order to create a interface were display was a constant time function of the size, I decided to restrict the display zone to a fixed one. And then added the two other sizes.
Moving with arrow is slow, sure, so I added a small thing, a click on the minimap will bring you were you want!
*And for the redo: I could eventually do this, but undo is used when you make a mistake. If you need to redo it means you probably didn't think it through ! //forums.everybodyedits.com/img/smilies/wink

*Finally, as I said (yep), yes. It freeze a lot if you are doing big operations (maze on 200x200, image to map on 200x200, etc)...   I guess I could implement the core using C/C++ to improve any calculations, but this will take a lot of time. And I unfortunately don't have much time =S

Edit: typo

Last edited by tikenalpha (Jun 10 2014 8:56:18 am)

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#10 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: EEPainter - Offline editor

Great tool.

I'm interested in seeing more brushes for art, like a spray-can or maybe even a curved line.


Yeah, well, you know that's just like, uh, your opinion, man.

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#11 Before February 2015

TiKen
Member
Joined: 2015-02-24
Posts: 298

Re: EEPainter - Offline editor

Tako wrote:

Great tool.

I'm interested in seeing more brushes for art, like a spray-can or maybe even a curved line.

I guess I could easily do the spray can part. The curves on the other hand... I'll need to work a little bit more the interface, even for simple Bézier curves =S

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#12 Before February 2015

Buzzerbee
Forum Admin
From: Texas, U.S.A.
Joined: 2015-02-15
Posts: 4,570

Re: EEPainter - Offline editor

tikenalpha wrote:
BuzzerBee wrote:

Suggestion:

Have the bot check for missing (lagged) blocks upon uploading.

If you resend, it won't send the existing blocs again(if I remember well), until I update it ^^

Edit: I checked, and yep, it only send the block that aren't already on the map: id est, if you lack some block, resend, it will take a sec and will only fill the holes.

I know, but it would still be better if it automatically checked (:


TdQRyz3.png
https://wiki.everybodyedits.com/images/5/5d/135_bee

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#13 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: EEPainter - Offline editor

tikenalpha wrote:
Tako wrote:

Great tool.

I'm interested in seeing more brushes for art, like a spray-can or maybe even a curved line.

I guess I could easily do the spray can part. The curves on the other hand... I'll need to work a little bit more the interface, even for simple Bézier curves =S

Yeah you could just use the Quadratic Bézier formula and require three points.


Yeah, well, you know that's just like, uh, your opinion, man.

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#14 Before February 2015

TiKen
Member
Joined: 2015-02-24
Posts: 298

Re: EEPainter - Offline editor

V1.4 is online! I added:
-some key binding to save, saveAs, open, copy, cut, paste.
-copy cut and past (new tab)
-a redo historic for gustav9797
- a spray-can option on the brush for Tako!
Have fun !

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#15 Before February 2015

Tako
Member
From: Memphis, Tennessee, USA
Joined: 2015-08-10
Posts: 6,663
Website

Re: EEPainter - Offline editor

tikenalpha wrote:

- a spray-can option on the brush for Tako!

//forums.everybodyedits.com/img/smilies/big_smile


Yeah, well, you know that's just like, uh, your opinion, man.

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TiKen1423757675203757

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