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#1 Game Suggestions » Gravity improvement » 2015-05-17 14:32:00

fabian2
Replies: 1

I suggest to make gravity also affect items like coins, signs, and other items which you can bypass by just clicking on them with the desired gravity.

#2 Bug Reports » Sticky Keys (?) » 2015-05-17 13:56:10

fabian2
Replies: 1

I found what COULD be a bug:
If you are pressing any working key (except clicking, although that's not a key) like A,↓,←,W,↑,D,S,→,etc. and then right click with that key being hold, EE will pause. Stop holding that key and exit the little list that the right click gave you. You'll see that you'll continue going the way of the key you pressed (even works with space!)without you having the necessity of pressing it.
I have only found a temporal solution: pressing the key on which your smiley is stuck.

Your smiley can be stuck with limitless keys.

#5 Re: Bug Reports » Crash Save » 2015-05-15 04:13:10

Is that even possible? :O
Curious bug there. But you say you pressed it just after having pressed it or you saved your world at different times?

#6 Re: Bug Reports » Zombie glitch » 2015-05-14 23:47:03

Ok, I got the code for the level on which I found the glitch on.
The level has been modified, but it's still possible to perform the glitch.
The code is:

PWGJchNDpMbkI

#7 Re: Bug Reports » Zombie glitch » 2015-05-14 01:57:11

Era wrote:

does it occur when a player is infected by the effect block or by other players?

Yes, it does. But actually, what happened exactly was:
-Spawned on world for first time.
-Hit low-duration zombie block.
-Fell over zombie players with the same block, but before I touched any zombie-cancel block, I had ran out of time and did not die.
-Exited the infected surrounded by cancels.
-Curiously, after that, without even touching any block but an invisible dot, I got re-infected.
-Canceled zombie.
-Did not get re-infected.
-Found place to die, touched hazard to check.
-All the sequence loops.

#8 Bug Reports » Zombie glitch » 2015-05-13 23:16:00

fabian2
Replies: 3

There's a glitch I found that when the zombie duration limit is too short 1, player's won't die by it. I'll post an image later. Here's an image:
JfPAovJ.png

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