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#2 Re: Off Topic Discussion » Rubik's Cubes & Twisty Puzzles » 2024-01-16 04:31:55

hey guys i can solve a rubiks cube in like 1:24.15s isnt that impressive weeeeeeeeee
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#3 Re: Forum Games » c○unt to 55 if diff posts the game is over round 3 » 2023-12-19 07:43:23

hey patrick i thought of something funnier than 24................................



















































































25

#4 Re: Worlds » All of them - ArchivEE » 2023-08-15 06:12:46

hi I just want to say that you posted archive 2.0 in a diff post but you never actually updated main one (google drive), anyways thank for making

#7 Re: Game Discussion » Turewjyg's Progress Post » 2023-04-02 06:09:00

that troll lvl made me die of laughter LMAO

#8 Re: Compost Bin » Playground Speedrun » 2023-04-01 21:26:15

LMAOOOOOOOOOO NOT THE SUBWAY SURFERS GAMEPLAY

#10 Re: Compost Bin » Playground Speedrun » 2023-04-01 18:42:49

bro is crazy with the monkey bars

#11 Re: Worlds » cya » 2023-03-31 17:50:49

image.png auto 1x1 back and fourth then try to get the fit then use the speed to get to the right, you can also skip trying to go above by doing the 1x1 on the ^^^ to keep trying

#12 Re: Worlds » My EEU Worlds » 2023-03-20 07:04:08

lol, I would have to remake a lot of these puzzles entirely because they only relied on eeu physics to work. i will try

#19 Re: Creative » To whom this may concern! » 2023-01-09 00:02:00

aAaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA its good so far

#23 Re: Game Discussion » Why the EE development is communicated poorly, and how it hurts us. » 2022-12-09 23:19:34

Tomahawk wrote:
Kiraninja wrote:
mutantdevle wrote:

EDIT: Kira's post exemplifies many of the points I have made here. Besides this edit acknowledging it, I would encourage everyone in this thread to ignore it and not respond because it adds nothing of value to this discussion.

actually u bring nothing of value either except a wall of text no one is going to read

Be nice.

How-DO-You-Do-Fellow-Kids.jpg

#24 Re: Game Discussion » Why the EE development is communicated poorly, and how it hurts us. » 2022-12-08 02:46:51

Edilights wrote:
N1KF wrote:

(1)"Creative director for new EE, Satanya (or Musearys) has chosen to temporarily go inactive as a result of negativity and doubt surrounding EE!."

(2)"The REAL source for information, the Discord server, is hard to find. Right now, can you find a public link? Where is it? There are many other problems with Discord, mainly being bloated with heavy restrictions on independence, privacy, advertising, data, appearance, and other things that aren't problems on message boards or blogs. Things that go against the independent-passion-project philosophy of new EE."

(3&optional)"The second source, the Official Everybody Edits Forums, is not used much. The development team posts nearly nothing on these boards unless directly asked. It's up to other users to post their stuff for them.
Who could possibly blame them if they abandoned EE entirely? In the past, no blog posts or announcements meant exactly what it looked like--nothing was happening. The game was abandoned in silence for an entire year in 2013, and it hurt EE for a very long time."

In first statement(1) , I couldn't agree with you because the current director(I rather say owner instead) of EE haven't got an issue with the development or by staff & developers . The whole problem with this game , I might not be those are currently owning the game . Just think about lack of interest for the nearly (~62%)each player in this game [I didn't mean for the active players that would be ~14% . Rest of them may forget the game itself.]. It's not her fault for everything . You cannot criticise somebody that has involvement .(Are some of players capable to overburn the main executive ? The response should be too obvious .

On the other hand (2) , the EE staff won't give a public link due constant raids from other servers and low number of players.  The server itself has a controlled field than EE third-locked-door-party(The server itself would need to restart for a good reason from ending *these meaningless disputes*) and EEO server [I can't complain the gossips made by some shiny players].

In the 3rd . I cannot believe the result found only from 2013 mass. (What would happen if the bubble chat have been opened after 3 years of game (2010->2013) ? Hate speech , toxic complaints or worse expressing desires for trolling). The game wasn't abandoned by its creator . The community had a lack of responsibility to take control in developments.
Don't take it as my issues. But the reality seems to be clear now.

The issue with the first statement is the lack of interaction with the community and staff as a whole, even from the middle of EE's release onward there's always been a massive disconnect and division with the players. The reasoning behind the toxicity and negativity is completely understandable to leave, but I feel it has something to do with how they handled development and chose to private some assets of the game until full release. People want to keep getting engaged with the game and the hype just isn't there anymore. Satanya and her team decided it was better off to keep graphics/sneak peaks of the game at bay inside their server kept from the eyes of people. There's plenty of games that show early versions, assets, etc and I don't think it is a negative attribute to do so.. If anything it brings hype, people were excited to see EEU sneak peeks from Bytearray's dev vlogs. Although I don't think it was a good idea either I get the standpoint, yet it feels like we've been left out and once again there's a disconnect going on. It was never the players' problem until it was when they're understandably upset at the lack of fulfillments made.

Second statement is that making the server private doesn't help their situation, there's no voice and hype occurring around the game and once they discover there's been a lack of content they'll undoubtedly go inactive as well until the game is released. I don't like the idea of keeping everything private and well kept, transparency is great. They're trying to wait until the content is finished, so we don't get disappointed with how EEU turned out, the promises made were all broken and trust went out the window. Except that I also feel the trust the staff had in us is not there either which is why me and many others were mad and left to EEO. I barely know them and so do they but human interaction and getting to know the community more is how you can make some decisions that are better off for everyone. Choosing to stay private is okay, most staff want to keep their identity private with the upcoming release of EE! but once again I feel like there's no bonds being made which not only makes the community a better place, but a better game as well when we're together. I think getting to know everyone’s side regardless if it’s negative is how you can decide something to please even minorities. Banning them, shutting them out of your site, and leaving doesn’t solve anything. I know you can’t please everyone either.

My general opinion on the last point is that I don't think it was ever part of the community's fault for the downfall of the game as even from back then it was suffering, staff chose to make some decisions without thinking twice that negatively impacted the game up to the present. The dead periods between transfer of ownership of EE and Mr Shoe's long vacation brought almost no updates to the game which caused players to get bored easily. Aka him throwing all his time into the new Lego Ninjago game. In fact the community almost never had much of a say of what got added to the game except from the ones closest to the developers especially during the end of EE's life. Aside the contests and campaigns. People were willing to give tons of thoughtful suggestions and well written posts but a lot were ignored and never heard from again. I think to do with the massive influx of drama and newer players the staff didn't have the same trust they had back <2013. Overall the negativity and frustration, lack of updates, and trust within the community ultimately led to its demise.

The new staff are unaware of the bonds and just haven't built the same trust as we had with the old community, which is fine it takes time but I feel like going on long periods of time away from the community doesn't help the situation either. Which is also the reason for the lack of interaction we've had over the past year and the fact they've decided to stay hidden isn't beneficial to the game. I get there's been a lot of drama, screwups from the past, and negativity that would arise if they decided to peep their heads out of the hole. I just feel like we aren't doing what EE was about back then. It is a new team after all though.

Satanya, and her team are trying to release a finished product with perfection and tons of ideas promised from the community but it’s a bit ambitious..? I mean even newly released games that were in development for years have some bugs. I believe they should stop trying to reach the highest of expectations because even back then there were thousands of players content with the few block packs and things EE had to offer.

And I understand that there's a war going on with the dev team. Nothing we can do about that but wait, excluding that I think the preparations until they return wasn't handled the best either. But it is what it is. ¯\_(ツ)_/¯

I just hope it would be worth waiting for after all these years.

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